Philip Sabin is a Professor of Strategic Studies at King's College in London. One of the tools that he uses for exploring ancient battles is simulation. In this 298 page book, Sabin guides us through the creation of a system for simulating pitched battles in the ancient period, and then applies the system to 35 historical battles. Scenario setups are shown...
Lost in the City Game is designed by artist Navin Rawanchaikul under his art company, Navin Production. It is produced by Thai Silk Co., Ltd., to celebrate the centennial birth of Jim Thompson, founder of the company. It is produced in a limited edition of 1,000 with the artist's personal signature and your own edition number on every package. Lost in the...
The Aesir sleeps peacefully, knowing that Fenrir is bound until Ragnarök. But is he? You play as the spirit of Fenrir, reborn as a pup. Travel the realms by hunting, scouting and exploring different sites. Your actions will influence how you get stronger. By enlisting the help of Gods and creatures alike, your goal is to free yourself from the torturing...
Lost Woods is a map exploration game where lost adventurers defeat enemies with powerful weapons and magic to earn gold. Can you escape? Players start at camp in the middle of the Lost Woods, equipped with only random household items. Each turn, players move along the map and explore new areas by laying down a card that represents a place on the map....
Treasure Hoard of the Cold Drake was a Lost Worlds Adventure Set that used the same plastic "cavern" terrain set originally used in Adventure Set II: The Dwarf and Goblin Wars. The rules specify that the adventure set is intended to be used with 3-4 human or humanoid Lost Worlds characters. However, no metal miniatures or character books were included with...
The Ancient Scrolls of Danga'in is a Lost Worlds Adventure Set designed to be used with the same plastic "castle" terrain set that originally came with Adventure Set I: In the Ruins of the Ancients. The rules specify that the adventure set is intended to be used with 3-4 human or humanoid Lost Worlds characters and 12 Lost Worlds treasure cards. However...
This is the first boardgame based on the Lost Worlds series of fighting gamebooks. Players would take miniatures into a 3-D plastic molded dungeon room, and maneuver on the board until they came into melee range, at which point they switched to the Lost Worlds books to resolve combat. Rules were provided for movement, ranged combat and furniture. Several...
"Mortal combat as Dwarves and Goblins meet in heroic battles in the deep caverns of the world!" The second boardgame based on the Lost Worlds series of fighting gamebooks. Players move miniatures around a 3-D plastic molded cavern, and maneuver on the board until they came into melee range, at which point they switched to the Lost Worlds books to resolve...
Louisiana Purchase is an area movement game that plays very similar to Risk, but with some added twists. 2 to 5 players fight over an area map of North America. [America, Britain, France, Spain, and the Native Americans are the 5 sides] Random event cards keep the game interesting, yet play to the strengths and weaknesses of each side. Six-sided dice are...
Loups gris en Atlantique (Grey wolves in Atlantic) is a single player game which simulates German patrols of a U-boot during WWII. The player is a U-boot commander and his mission is to sink a maximum of allies boats during the beginning of 1941. He has choice between 4 types of submarines (VII, IX.B, IX.C, IX.D2) with their own specificities and he can...
In Lucha Furia, each team of luchadores fights to be the last one standing on the ring! - On your turn, send a new luchador into the ring, push others into position, trigger wild ring events. - Think ahead, trap your opponents, and throw a chair at just the right moment to seize victory. - Beware: if three of your luchadores line up, you're out! A fast...
We were sent on patrol. The squad was depleted, morale in the pits. Then one of our guys exploded. Ambush. Surrounded. Our lucky day. We tried to hold them off and radioed for evac, but the helicopter wouldn’t come unless the landing zone was clear. We had to hold out. We had to survive… The Lucky Seven is a tactical solitaire game set in an unknown...