Imperator (161-217 AD) is a wargame for 2 players which covers all the campaigns of Rome against its ennemies, at a strategic level, from Marcus-Aurelius to Caracalla. Civil wars are also part of the game. One player takes Rome proper while the other controls all the assorted barbarians plus usurpers which can be generated via Stratagem chit. The...
This fantasy-themed miniatures wargame is set on a hexagonal map with dimensions of 5X7 hexes with special 2 hexes marked as "castles". The goal of this game is to defeat all enemy forces or capture his "castle" hex. Player may reinforce their armies by purchasing additional units during the game process. Also players may build walls and towers on hex...
The player manages the Ancient Kushan Empire of India and Central Asia in the years 50-220 CE. Using a deckbuilding system, each player has a deck of advisors including generals, governors, diplomats, artists, architects, philosophers and secret agents. Each type allows distinct types of actions. The player can accept the initial card draw, or push their...
This game expands Imperial Glory to encompass the Later Han Dynasty. It includes a new map plus all the emperors, ministers and bits required to support a two-player experience. It also includes a solitaire scenario for the Han Empire. Also on offer: ● 19 new Fate cards ● 18 new Ares cards, now with flavor text ● 12 jumbo-sized Emperor cards (including 3...
A variant of the classic card game War incorporating resource management and strategy. The game can be purchased and downloaded at RPGNow.com. The game includes 6 pages of rules and one map. The setting of the game is the world of the Roman Empire, with the mechanics of War being used to resolve combat. Random events (whim of the Gods) also play a role in...
According to Sid Sacksons - A Gamut of Games: Travel accross the sea to establish colonies. Die throws indicate the wealth potential, which can be used for armies and fleets; or for ports, cities, and fortifications, which are marked by grease pencil on the plastic surface. Flying Buffalo published three versions of the game. The first had linoleum...
Империя ("Empire") is a conquest and building game, much like Risk and Civilization, with only two pages of rules. The map is divided into territories. Each territory has the portrait of its dictator on it along with a gold symbol for how much income it gives, and symbols for the units it can recruit. —user summary The turn begins with a roll of the dice...
"Board game for 4-8 players. Players control ancient civilizations." The components include a map of the Mediterranean world divided up into 50 to 100 territories, different colored sets of population and city chits for each player, and a custom deck of 105 cards made up of equal numbers of the following seven card types: War, Culture, Population...
A Swedish strategy game in which players represent major European powers in a pseudo-WWII scenario. The theater of war is Europe and North Africa, and the units are all land-based - Infantry and Armour. Air and Naval units are provided for with the use of cards, which also allow the use of special strategy and tactics (paratroopers, anti-aircraft fire...
In a World of Dinosaurs is a territory and resource collection game for 2-4 players where you play simultaneously as Paleontologists in the present, and Dinosaurs in the past, on two separate boards. One board represents the island millions of years ago, and the other represents the island around the early 1900’s Players defend their land from opposing...
In Flanders Field takes the player to the very heart of what it would have been like to be a CO in the trenches of Flanders. At every move you must make decisions that will determine the fate of the men you command. Your troops must face bombardment from the enemy's artillery, tanks and aeroplanes. How many men will you risk on a particular course of...
In Hoc Signo Vinces: The Campaign for Rome, 312 AD is actually 2 games . One game uses an area map to portray the campaign fought in northern and central Italy between the forces of Maxentius and Constantine. Battles between forces in the same area are resolved on a separate "battle board". Rules include omens, differing types of forces, as well as what...