Players trek across a map of Canada trying to visit as many cities and landmarks as possible using air, rail, auto, and ferry. In addition, sketches of major landmarks and animals known to each area are printed in appropriate places on the map. Play involves the use of different types of bilingually printed cardboard cards. These cards are: Starting Cards:...
The Great Hunger begins as a game that simulates good times in Ireland at the start of the 19th century, as the Irish population expanded - thanks to the potato. This new crop was a godsend, allowing people to raise enough food for a whole family on a small, rocky plot of land. They became dependent on the prolific tubers. But in 1845 the blight arrived...
"THE GREAT INVASION" is a two player, division/corps level strategic wargame covering Lee's second invasion of the North in June/July 1863. The game has alternate player moves, representing both the strategic moves and the tactical allocation of units during combat. As units take their losses their combat strength declines and they will become ineffective....
The Great Khan Game includes one 32-page rule book, one 11" x 17" full-color map of the Whamite Isles, 120 die-cut cardboard playing pieces, 162 playing cards, and one plastic storage bag. This is a card/strategy board game for 2 or more players. The game is set in the Whamite Islands. It is a very fun game, which usually lasts an hour or so depending on...
Great Pacific War is a two player strategic simulation of hypothetical campaigns fought between the United States and Japan in the Pacific Theater of Operations sometime in the 1920s or 1930s. Units include many forces which were planned but not built, such as US Navy battlecruisers. The game system shows the effects of various operations over the course...
A baseball simulation game (not using actual players) with a 100-card deck for randomization. Defensive player positions players on the field and declares pitch to throw; offensive player turns over top card on deck; players match the batters hitting ability (lefty-righty; .100, .200, or .300 hitter) with pitch. Can be strike, ball, or ball hit into play...
The Great War is a World War I themed game along the lines of Axis and Allies. It introduces many new units, such as blimps, railway guns, cruiser and armored cars. As well as, aspects particular to the Great War, such as poison gas, trench warfare, convoys and railways. Additionally, neutral powers are subject to political influencing in order to draw...
A strategic level, area movement game based on WWI. The map covers all major European and West-Asian countries ranging from Britain and France in the west to Persia and Russia in the east. Players maneuver armies, corps, and naval squadrons while engaging in mobilization, combat, and diplomacy. There are seven historical and one hypothetical scenario, plus...
In the summer of 1914, Germany’s East Asia cruiser squadron’s superbly-trained crews of long-service professionals made Admiral Maximilian Graf von Spee's small fleet the envy of the China station. But when war broke out, this tiny force found itself far from home and threatened by the powerful Japanese navy, many times the size of the German squadron....
Greater East Asia Co-Prosperity Sphere is a strategic level game of the Pacific War beginning in 1939. The War in the Pacific does not necesarily begin in december 1941. The game has one-year turns and ends in 1944. Japanese first edition (Bonsai Games): Boxed (8.75" x 6.5"), a mounted 16.5" x 11.5" mapboard, two bilingual playing charts, 24 full color...