Battles in Lorraine saw some of the heaviest tank engagements on the Western Front in World War Two, of which the Tank battles of Arracourt are the most famous. The Lorraine Campaign saw two poorly supported armies face each other. The US Third Army was at the end of a successful campaign to liberate France but was now reduced to a secondary role while the...
Flames of War is a World War II tabletop game where you use armies represented by painted miniature tanks, soldiers, artillery, and aircraft against another similar opponent's force. To begin all you need is the Flames of War book/rules and a starting force of miniatures depending on what type of army you want to collect. The game uses 15mm scale (around...
Firestorm: Caen focuses on the British and Canadian landings on Gold, Juno and Sword beaches right up to Operation Goodwood. It is a full-sized campaign but has special rules for smaller groups or even a two-player option. There are five turns in all, each named after the major operations for each time period; Neptune, Perch, Epsom, Charnwood and Goodwood....
Firestorm Campaign – Overlord This campaign is designed to be flowing where the Generals take command from Round 1 and through the supply and reinforcement build-up, make strategic decisions around capturing key ground, denying enemy exploitation routes or attempting sweeping flank attacks. A deliberate inclusion in this game is the full use of Warriors as...
Norway was the first battlefield where British, French and German soldiers would battle on land in World War II. It would last longer than the Battle of France. It was the first modern combined arms operation with navy, air and land forces. One which the Wehrmacht performed to their German perfection. It was a gross violation of neutral states and...
Welcome to 19th Century Paris, to the city of Flaneurs! Flaneur is a 2-4 players tile placement game inspired by the 19th Century Parisian figure "the Flaneur" who strolls within the crowds with no purpose. He passionately walks through boulevards and passages, and spectates the city life. In the game you will place neighborhood tiles, create new city...
It is the intention of these rules to provide a simple and schematic system for recreating the adventures of Flash Gordon on the planet Mongo. These adventures are free-wheeling and widely varied with the final goal of overthrowing the evil government of the Emperor Ming the Merciless . . . The basic idea is that teams of players will begin on the outer...
Flat Cat Parker Brothers. 1978. A children's game for ages 6-12. In this game, there are four tracks leading up toward Bowser's doghouse. Players (cats) move up the tracks toward the doghouse in order to get to the canary nesting on the top of the doghouse. For every space a cat moves, he/she must turn the chimney of the doghouse. Turn too many times, and...
This is a quick-playing abstract fleet science fiction fleet combat game. Each ship (or fighter squadron) is represented by a card, which details attack strength, shields, armor, mass, etc. Each ship is deployed in one of 3 ranks (with rank 1 being the closest to the enemy). Ships with a given total mass can protect a ship whose mass is less than theirs...
Fleet Commander: Pirates "Among the thousands of stars colonized by humanity, some of them are not under the empire's domination. Coalitions of “free worlds” try to defend their independence while systems away from dense clusters of civilization may be the secret home of groups living by violence and plundering. Call them pirates, rebels, or insurgents...