Farlander is a quick abstract strategy war game set in the medieval era. The map consists of seven modular hexagons, each hexagon is divided into 3 or 4 territories. The game play has two phases: inhabiting and conquering. In the first phase each player deploys its pieces (knights) one at a time. In the second, players take turns to conduct an attack. No...
Faros (Spanish for Lighthouses)is a game for two players. The player is the captain of a cargo ship and must carry a load of containers from one port to another. The twist is that the ships must cross through a sea full of dangerous islets and rocks. However in each islet there is a lighthouse that if switched on can help to avoid collision with the rocks....
FarWater is a marine board game set in the time of the great discoveries in which 2 to 5 players gather riches through trade and piracy, exploring and settling an archipelago of islands they created. FarWater modular board creation system is designed to create unique basins for movement of ships, as well as islands of any size and shape. This is done by...
A representative of the 'replay' subgenre. Players run through a game of soccer using a deck of cards and a board, but have no actual control over the events in the basic game (though official variants included in the rule book *do* allow for choices on things like substitutions, making this a game) From the review by Mike Siggins: Ellis Simpson has been...
"Fatal Alliances: The Great War 1914-1918" is a World War I version of World in Flames. Like its predecessor, Fatal Alliances is all encompassing and represents every theater and aspect of the First World War. Fatal Alliances expands upon the military system of World in Flames to highlight the diplomatic and civilian fronts. When we think of the First...
Taken from the designer website http://www.fourhman.com/fatalframe/: Based on the acclaimed PS2 video game series by Tecmo, Fatal Frame: the Card Game lets two to four players enter a world of tormented spirits, supernatural cameras and horrifying ancient traditions. Designed by fans fond of true-to-game detail, yet broad enough to be enjoyed by anyone...
The Fate of Reiters is a new game of the series By Shot, Shock and Faith (in French: "Par le feu, le fer et la foi") and allows the simulation of religious wars that occurred in France from 1562 to 1598. This civil war opposes, in a first conflict phase, protestants- otherwise known as Huguenots- to catholics, then royalists to League members after the...
The Fate of the 9 Worlds is a Area Majority Duel game in Scandinavian Mythology setting where one player playing Asgard side and the other one playing for Helheim side. During the game you will receive cards, the events of which you may be familiar with from Scandinavian myths and sagas. You will also take control of various Worlds, outstripping your...
Description from the publisher: Offered as a promotional reward for backers of the Fate of the Elder Gods Kickstarter. As the ruler of the Outer Gods, Azathoth's greatness is reflected in the special passive ability of his Dark Gift - Elder Signs only make him more powerful! When serving Azathoth you'll be begging other Cults to visit the Streets of Arkham...
From the twisted growth on the outskirts of Arkham to the darkened angles in the very corners of withered homes lies a vast menagerie of evil waiting to be summoned! With Fate of the Elder Gods: Beasts From Beyond, your cult will use new spells to make some of the most classic creatures from Lovecraftian lore do your bidding. Your cult will have a chance...
Promotional monster given to Kickstarter backers and handed out at Gencon 2017. When an Artifact card is placed on the bottom of the Artifact deck, you may discard a token from the Ghoul to draw the bottom 2 cards of the Artifact deck and take 1. The other Artifact card is removed from the game. (From Kickstarter Update #36:) About Cult Cards, Azathoth...