Punto y Raya translates as "Point and Line". The lines are the walls, presumably. The players alternate placing walls on the 8x8 board (optionally, the walls must be contiguous). Whenever an area is closed off, the player claims it with one of his markers. Whoever captures most of the board squares wins. Similar to: Honeycomb (which uses a hex board)...
Two to four players participate in constructing the pyramid. Each player builds on his side, always in the row determined by the dice. The bottom row counts as a 6, the one on top of this as a 5, and so on. The top of the pyramid requires a triangular piece. A player also can deconstruct: If he can't use a number he has rolled, he may remove a piece from...
Quadrat is a dice driven but strategic capturing game. The aim of the game is to capture your oppnents pieces by building a square around them. Each turn you first roll a dice that indicats how many of your pieces you have to move, and how far. After you have moved them, you check if 4 of them build a square (no matter how big). If there is a square...
Quattro is board game variant of the classic game Connect Four. The game is played on a 5x5 game board and the goal is to get 4 of your pawns in a row. Each player has 12 pawns. On their turn, a player places one of their pawns on any edge of the board. Already placed pawns are pushed inwards. If the player manages to get one or more rows with 4 of their...
Introduction Quentin is a drawless connection game for two players: Black and White. It's played on the intersections (points) of a square board, which is initially empty. The top and bottom edges of the board are colored black; the left and right edges are colored white. Definitions A region is a set of one or more orthogonally contiguous empty points. A...
The abstract strategy game Quot has one simple rule: you must control surrounding spaces to claim new ones. The game starts by using 13 of the 20 unique two-sided mats to construct the board. You will never play the same game twice, so you will always be challenged to adapt your strategy to the layout of the board. Each board space displays a value from...
Rampart is an annihilation game in which players grow a set number of groups attempting to capture the opponent's groups. Play starts with black. On his turn a player may either drop a stone of his color or remove a dead enemy group. Players may only legally drop stones adjacent to at least one of their stones already on the board. For boards sized 11x11...
Ranka is subtitled "Easy Go" and the gameplay lives up to that description. The game takes place on a hexagonal game board divided into triangles, and players alternate turns placing one triangular piece of their color on the board. If you completely surround an opponent's piece or pieces with pieces of your own (or with a combination of pieces and the...
This started life as a computer game by Ingo Althöfer and has been worked into a board game by Reinhold Wittig. The board is in the shape of Easter Island (Rapa Nui) and has 45 spaces. Each player has 2 pieces which are placed on the board. On a turn a piece is moved to an adjacent empty space and a wooden die-holder is then put in the place just moved...