Petrify is a finite territory game for two players: Blue and Orange. It is played on the spaces (squares) of an initially empty square grid (board). The recommended board sizes are between 6x6 and 10x10 squares. Both players must have access to a sufficient number of disks of their own color and a sufficient number of neutral blocks. Definitions A group is...
Introduction Pilo is a finite territory game for two players: Blue and Orange. It is played on the spaces (squares) of an initially empty square board. The recommended board sizes are between 6x6 and 10x10 squares. Both players must have access to a sufficient number of disks of their own color and a sufficient number of neutral blocks. Definitions A stack...
A dark wooded is divided into 11 x 11 squares separated by grooved lines. Each player has a steel pawn and 21 steel fences. The pawns are placed on the middle square at opposite ends of the board. Each player has to move his own pawn across the board to reach any square on the opposite side. Each turn a player can either move his pawn one square, or put a...
You are a Pit Boss controlling blindfolded gladiators in a foul corner of the post-apocalyptic future. Your half naked, armour clad and masked fighters will blunder about in an attempt to kill or be killed. All the while avoiding the vicious mutant pit beast!! For two-four players. In two player mode players can control one or two fighters. At the start of...
The object of Pivot is to make the highest score by isolating numbered squares on a 8X6 game board. Each player begins the game with five pivot pieces and 10 claim discs. On a turn a player rolls the dice and covers the number rolled with a pivot piece. Because the playing pieces are of double width, two numbers are actually covered for each number rolled....
Pixl is an abstract strategy game based around the balance of elements (fire, earth, water, and spirit). Players lay down blocks of their color and attempt to convert or erase opposing elements -if a Pixl is cornered by two pieces of the opposition a number of points may be awarded depending on the status of the opponent. Each player has the advantage when...
PLANET PIONEER is a fast-paced, family-friendly card game for 2-4 players, ages 8 and up. It's easy to learn, but tough to master! OBJECTIVE: Starting at a Base Station, you build structures, add Oxygen, Water, Crops and other items needed to create your new colony on a distant planet. You may even encounter hostile or friendly aliens. The player with the...
A simple area majority game with equal turns where players divide up the board and then try to claim the territories created. Play consists of placing a border then a claim marker. What is considered a legal placement for the claim marker is based on whether or not a new territory was created by the border placement. Points are awarded to the owner of a...
Plasm is played on a grid of pentagons. Scattered among the pentagons are a series of two, three and five pointed shapes which are shaded. The players take turns making either an "X" or an "O" in the pentagons. Their first move can be anywhere, but subsequent moves must be connected to a pentagon which they have already claimed. Points are scored by...
Each player get a family with 3 members (A,B and C) and tries to place them in the right order on a 8x8 grid in on row. On the grid there are number from 1 to 6. On your turn you roll a die and place on piece on a spot with that number. You can place one of your family members (only in one row) or a neutral (blocking) piece somewhere. Whoever has first his...
Plazing is a logic game with a lot of climate. It's about spending your time on a beach. What's important - on a Baltic See beach - which is quite windy. In Poland we use special beach wind screens to protect ourselves from the wind. In the game we are using pentomino/tertis shapes to close areas to gather resources - shells, stones and amber. —description...
From the box: Finish off your opponent in a Point-Blank duel for position! Block your opponent in and win! Move straight, diagonally, or off the edge to get your point across! Be the last player able to move, and you win! A neat, all-plastic game from Gabriel in their line of "Hi-Q" games from the late 70s. 2-players square off on a 6x6 grid onto which...