Off the coast of southern Australia sits Kangaroo Island, home to an abundance of diverse wildlife. Mobs of kangaroo inhabit the scrublands, while local Little Penguin colonies thrive in nearby rocky burrows. If you look up into the occasional eucalyptus tree, you’re sure to see a pair of koala bears, and if you peer into one of the many waterholes, you...
Kansho is a traditional board game which requires deduction and tactical thinking. The aim of Kansho is simple: To occupy as much space on the board as possible before the game ends when all markers are expended. Players place markers on the board in such a way as to maximize their ownership of the board whilst at the same time removing as many of their...
AIM OF THE GAME Obtain magical points (MP) by preventing evil creatures from invading the human world. These creatures come from the underwater Ker-Ys city. PREPARATION In turn, the players place all elements of the game area (wall ruins, swamps). Four creatures are introduced in the game and will progress from the door (in the centre of a glade) towards...
Karnag társasjáték 4900 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Kaoterioù is an additional congregation — a single card — for use in Karnag: The Congregations. It was a "goodie" distributed with the first issue of Plato Worldwide. It was also included as a goodie in Plato-Magazine number 52 (in French). The player who is a member of this congregation receives 1 VP / level every time they progress at least three levels...
Players exchange turns trying to conquer areas by encircling them. Each area has to be cornered by three points at least and the player who controls more points adjacent to an area conquers it. Each area scores different points and the player with the most points, when all points have been claimed, is the winner Σας παρουσιάζω ένα απόσπασμα από τα λόγια...
You have found a way to bend time and space by means of a rare elastic substance known as KAUCHUKIUM, and now you are able to travel to foregone and yet undiscovered worlds in search of amazing treasures. But you are not the only one lurking among ancient ruins or looking for jungle temples. So don't drag your feet, choose the best tactics, and be the...
Kechi is an abstract strategy game played with black and white stones on a 13x13 grid. On each turn, a player moves his stones a toral of six cells. Each stone must finish its move on an available empty space or one occupied by an enemy stone (which is then captured). The player who cannot make a move on his turn loses. When a stone leaves a space, that...
Introduction Keil is a Go-like territory game for two players: Black and White. It is played on the intersections (points) of an initially empty hexagonal grid of triangles. Each player must have access to a sufficient number of stones of their own color. Apart from the board, Keil differs from Go in the idea of linking points, which preserves crosscuts...
KIKA is a simple color-matching game for 2-4 players using rhombus-shaped tiles. To start, place the tiles on the table, choose a first player, then have that player choose one tile and place it in the playing area. Each player then takes turns choosing a tile from the supply (or one of their own tiles, which are also endgame points) and placing it next to...