Forage is a puzzly tableau-building roll-and-write game for 1-6 players with gorgeous artwork by Beth Sobel! It is designed and developed by the team that brought you the Calico, Cascadia, and Point Salad series of games! Rules are simple: Roll the forage dice and reveal a unique journey tile each round. Choose a combination of dice and carry out one of...
Fortress is a two player abstract strategy game where players take turns placing stones at intersections on an 11x11 grid board. Players try to both capture their opponent’s stones and also to create fortresses to score points. The game also comes with rules to play an advanced version of Tic-Tac-Toe using the same playing pieces and board. From the box:...
(From the publisher's website) FOURSITE™ is a game that stretches the intellect, tests your ability to multi-strategise and provides a different set of challenges every time you play it. Quick and easy to set up, it relies on a small degree of chance and a high degree of strategic thinking and ingenuity to outwit the opposition. Consisting of 74 wooden...
Frames is played by two players on a Go board with its pieces, and a few neutral pieces. It can also be played with pencil and paper, because once placed, the pieces can not be moved. The moves are simultaneous. In each turn, both players place one of their pieces in an intersection of the board. If the intersection chosen by both players is the same, a...
Introduction:Fursaz (from Proto-Germanic: fursaz, meaning "cascade", "waterfall" or "torrent") is a drawless territorial game for two players: Black and White. It is played on the intersections (points) of an initially empty hexagonal board with triangles. It can be played on a 7–sized board for long games or a 5–sized board for short games. Each player...
Free Y is a two-player game that is played on an initially empty hexagonal grid with an odd total number of boundary cells, preferably outlining a near-regular hexagon with odd sides one cell longer than even sides. On your turn, place a stone of your color on an empty cell. You win if there is a group (set of connected stones) of your color such that any...
Freedom is a two-player abstract strategy board game invented by Veljko Cirovic and Nebojsa Sankovic in 2010. It is played with black and white stones on a square board. The game is related to Go-Moku and Slimetrail. It can be played with a Go set or with pen and paper. Rules: Board: Freedom is played on a 10×10 square board. Beginners can try the game on...
Dice Strategy Game for 2 Players! Description and Object of Game: Freez! is a new, original two-player strategy game with similarities to both Chess and Go. It is played on a special 64 square mat, with 20 pieces. Dice are used as the playing pieces, but after the roll to determine who starts, luck is not a feature of the game. In Freez!, pieces are...
Introduction Frey is an abstract game similar to Go played on the line segments of a base 4 hex board. Object The object is to surround the largest total area with your color wooden segments. Player with the highest score wins. Play Two players Red and Blue take turns placing wooden segments in their color onto the empty line segments of a base 4 Hex...
Frogs are very hungry, and a whole menu of insects is within reach. With Frog Menu, you should eat as many insects as possible, and to do this you must jump from insect to insect, eating non-stop. Be sure not to get isolated while doing so! To start, shuffle 2-4 starting tiles with a bunch of insect tiles, then lay out the tiles face up in a 6x6, 7x7, or...
Frontier with Brownies is a pioneering tile game set in the world of Brownies. Players become up-and-coming merchant owners and connect land tiles to develop the western island in order to fulfill the orders that the brownies of the merchants have asked for. However, development is a big job. Sometimes you have to cooperate with rival companies to fulfill...
Each player has 8 pawns and 20 tokens of the same color. Taking turns the players place one pawn unto the gray spaces on the game board. Whenever a player places the 4th pawn around a scoring space, he puts a token on this space and scores the number of points indicated there. When all pawns have been placed on the board the moving phase starts. The pawns...