The king has died with no clear successor! The players—potential heirs all—are scrambling to put together their power bases by dispatching trusted agents and allies to garner support across the breadth of the kingdom. Nobody wants open warfare, but some conflict is sure to break out. Fealty is a game of positioning and territory control. Each turn, all...
Details From product description: This product includes one-inch full-color counters for use with STAR FLEET BATTLES or FEDERATION COMMANDER. You must have a map with 1.25" or larger hexes (such as SFB Module W, or in any of the FEDERATION COMMANDER boxed sets). Expands... The original 'Module H1: Megahex' and 'Module H2: Megahex 2' were products...
Feirmeoir is a simulation of the Irish Potato famine in game form. The object of the game is to build the greatest family by accumulating the most points by the end of the game (or beating your previous single player high score). The year is 1844 and you are a young Irish couple. You have just been given your first plot of land as a wedding gift from your...
You’ve got the farm. You’ve got the feed. You’ve got the animals… but you ain’t got no fences! In this classic game of squares, players build fences to hold in their livestock. The first player to fence in all of their animals wins! But be careful, other players can use your fences to finish their own animal pens. A game of forethought and strategy, Fenced...
Fendo is a board game in which players take turns placing and moving their pieces. There are also neutral fences available that must be placed between the spaces to enclose areas. As more areas are split off the initial large open area and closed, the number of possible actions decreases. When no more actions remain, the game ends, and the player with the...
Each player gets 3 animals and starts from any 3 white spaces in the blue area. The Goal is to encircle the opponents in the yellow area so they can't move anymore. If the opponent stands on a blue space, he is put back into the blue area. If he is standing on a red space, he is put in the red area and is eliminated from the game. The last player who has...
Description from the publisher: October 25th, 1415 Artois, France The woods were still and full of mist. Silent hills stood watch. A muddy field waited for the battle to begin. Near the small village of Agincourt, two armies faced each other in the chill of the early morning. Archers, Footmen, Scouts, and Cavalry ordered themselves for battle. The land was...
There are many deep tactics in simple rule. The authentic abstract game from Japan to the World! [Overview] Players put their color chips on the route of their pawn. The player who use all his chips is winner. The rule is very simple, but difficult to use your pawn & stone. This game has many fun of abstract game!! [Rule Overview] When you put all your...
"Final Strategy is an exciting, fast paced board game which challenges your ability to use offensive and defensive strategy. Armed with Troops, Captors and Bombs, you use your wits to dominate territory and capture opponents' Troops." Printed in Canada. The only obvious connection to WWI is in the line-drawing graphics on the box. Box is identical in size...