Wanted: Igor! is a monster-building game in which players take turns playing cards in order to create as many creatures as possible under Dr. Frankenstein's orders. At the beginning of the game, a number of plan cards one less than the number of players are revealed. Players must connect body parts to the five different slots on the plans in order to...
Theme: "In 1808 at Oak City, a mutiny in the prison ends with the escape of all prisoners. The authorities then distribute posters depicting the fugitives, promising appetizing values for each catch. Each player represents a group of armed cowboys who wants to get the opportunity to enrich easily, while working with the sheriff and his co-workers. But the...
The war between 5 ancient civilizations has begun, as the ruler of theses mighty people, will you lead them to victory, or fade in the history? War Between Gods is a strategy game that's designed to allow both hardcore war game players and those who are about to become one. It contains all the key factors we love, but much straight forward and light. In...
War and Peace is a game that allows players to recreate the fight for Europe from 1805 to 1815. The game is designed for play by two players, one player being the French player and the other player is the British. Each player also controls one of the major countries of France, Britain, Austria, Russia, or Spain. Prussia is also in the game but starts...
"Victory in the Pacific" is a simple strategic wargame covering the Pacific Theater of World War 2. It is a successor to the system developed in "War at Sea" which covers the Battle of the Atlantic. The game divides the Pacific into 13 sea areas. Each turn the players move their ships, land based air and marines from the ports and bases (which are located...
Decription from the publisher: Before World War II America anticipated a war with Japan and created Plan Orange. Hell in the Pacific allows owners of the classic Victory in the Pacific to test out a war between Japan and America in 1931 or 1935. It is a conflict unlike the actual Pacific war, dominated by fleets of battleships, with aircraft playing an...
Fans of the classic naval wargames War at Sea and Victory in The Pacific have for many years combined the two into an ad hoc simulation of the global naval struggle that was World War II. There were issues, however: a wide variety of house rules, battle resolution that drastically changed depending on the sea area in which it took place, to say nothing of...
From "The Object of the Game": To control the seas as much as possible during the period of the war. The winner is the player with the most "Points of Control" after 8 turns. The game represents surface action between capital ships in WWII. The mapboard is an abstract rendering of Europe/Eastern USA/Brazil and surrounding sea zones, divided into large...
Wars Cans is a multidimensional strategy game where your pieces move based on their composition. Whoever is at the top of a stack controls the entire stack. The game is over when only one player is able to move. Each game is unique as the board layout is randomized and evolves as the game goes on. Objective: To keep your opponent from moving. Setup: Each...
Replay WWII in Europe, North Africa, and the Middle East under two and a half hours by taking sides as either the Axis or Allied nations. With a time scale from early 1939 until mid way through 1945 players face both the clock and an opponent in collecting their forces (represented by cubes), setting aside four suits of 'combat' cards which represent their...
Indagar was thrust into chaos when the Reaper burst into the mortal world, spawning a cataclysm that has left large swaths of the continent in ruin. A once stable republic that spanned the land has been destroyed, and in its wake, some factions are vying to be new rulers while others just want to be left alone. Meanwhile, warped monsters and terrible...
A new century has dawned for all pups and dogs on the great island continent of Doggerland. But the hope of a shining new future has quickly darkened. The nations of Doggerland fortify their borders, mobilize troops and artillery daily. Though many fear war, many more welcome it as the opportunity for glory and patriotic display. Little do they understand...