Sicilia is a mid-weight strategy game for 2-5 players, with a 6-player expansion. During the middle ages, Sicily was the melting pot of its day. Greeks, Italians, Arabs, French, and Spanish all mixed together on the island. Rarely did the ruling king live on the island. Instead, leaders, such as barons and dukes, were appointed to govern the island. One...
The Automated Player (or AP) uses an unused player’s components and focus bar, with the focus row essentially functioning as a highly simplified version of the code that operates the AI opponents in the Civilization video games, providing a series of instructions for how the AP functions. On the AP’s turn, it will resolve the focus card in the “5” slot of...
Side stitch is played on board tessellated with hexagonal cells and possessing an odd numbered of sides. The goal is to create a group of stones that touches more sides than your opponent. (Note that on game boards that have colored borders, each distinct color counts as a distinct "side.") RulesOn each turn, a player plays a single stone of his/her color...
Sieg in Afrika is an operational game of the campaign in North Africa from the first Italian advances in 1940 through the final battles in 1943. The players are placed in the positions of the overall theater commanders for North Africa. Each must direct the available forces of the in armored thrusts and parries across across the sands, escarpments, and...
June 27, 1898, Baler, Principe District, Luzon Island (Philippines). With the arrival of the Filipino insurgents from the Katipunan and in the midst of the Spanish-American War, a Spanish detachment made up of 53 soldiers and the local priest took refuge behind the walls of the town church, remaining completely isolated. Thus began one of the longest...
This game was published in Vae Victis magazine #139. It's a bonus for Cortés et la conquête du Mexique 1519-1521 which was published in Vae Victis #137 and offer to play these battles separately or with the campaign. It allows you to resolve the siege on a special tactical map when it is held in ZS 22 of Tenochtitlan or to independently simulate the Noche...
A 20 minute old west war game for 2 players The outlaw David Glynn has been rolling across the west ransacking and looting every town he and his gang come across. Tyler City is next in his cross hairs. The folks of Tyler City know he’s coming and will not go down without a fight. Welcome to the deadly game of maneuvers, counter-maneuvers, and shootouts in...
Siege of Verdan is a military strategy game with aspects of area-control, diplomacy, resource management, and combat. Each player is attempting to eliminate the other players by attacking their rulers and capital. Each token on the board of Siege of Verdan represents a card a player will have in play. Each card imparts different abilities. Large and small...
Bike-riding frog-people deliver fresh produce from local farmers to a city on holiday. You will deliver pumpkins, corn, mushrooms, and more to the cozy restaurants and cafés of Greenbranch in the Verdant Isles. So put the pedal to the produce and get hopping! These deliveries need to make it there fresh -- and before your competition! Players race their...
Description from the publisher: Sigil: Powers of War is an action packed fantasy based strategic battle game with 8 customizable factions. It takes all the excitement of dice combat and combines it with pre-built deck construction that allows for multiple strategies for victory. Choose your Sigil, build your army, and prepare for War! Each player start the...
Sigismundus Augustus: Dei Gratia Rex Poloniae ár: 14 720Ft. Ebben a valós történelmi alapokon nyugvó társasjátékban a játékosok XVI. századi lengyel nemesi családokat vezethetnek át a viharos időszakokon egészen a lengyel köztársaság megalapításáig.Angol:Sigismundus Augustus: Dei gratia rex Poloniae is a board game for 3 to 5 players. During the game, each player rules one of the 16th-century noble families. The aim is to...
The Signal experimental wargame is a three-player, turn-based strategy game designed to study decision-making concerning the use of conventional and nuclear weapons. The research objective is to explore how weapons capabilities shape player behavior and the resulting impacts on strategic stability and the potential for escalation in a crisis. The board...