Property was published in A Gamut of Games. This game is played with an 8x8 squares grid and a deck of common cards. Also, each player have some money at his disposal. The cards are divided, being the numbers used to determine coordinates (black are the lines and red the columns)on the grid and the figures to represent buying power of the players. In his...
The game is a turn based strategy game with economical macro game phase which includes: - Politics - Trade - Tech development - Building and Micro game phase with tactical squad based combat which includes: - Different soldier classes with skills trees - Custom vehicle & troops loadout - Deep damage system for vehicles and troops - Meaningful troops moral...
A Game of Wretling. Control in theAge of Piray. Provdence is a game. Players compete to strife with colonists within a growng epire. Coloists are in every sense the players in the game. Their decide the fate of your blck marketering operate in Nassau. Comprised of an inland estate and front. A oration is part of an indeent colony opeating away from the...
Prowl is a compact area control game designed for 2 to 4 players, where each participant vies for dominance over territory with their tiger companion. In this immersive game, players embody tigers navigating the wilderness, strategically exploring, hunting for sustenance, marking terrain, and initiating challenges to assert their dominance. As you navigate...
The US and USSR are locked in a struggle for global superiority. In Proxy War, players take either the role of the US or USSR to get their Superpower to the top. However, direct involvement in the different regions of the world is kept to a minimum. The two Superpowers are involved in a Proxy War: influencing the world without direct involvement. Each...
Who tells Simon what to say? Which personality will prevail and take control of his mind? PSIQUIS is a competitive area control and ability-drafting game, where the personalities of a boy named Simon fight for dominance over his mind. At night, during the dreaming phase, players dive into Simon’s subconscious and battle for control of his mind through his...
A drafting and collection game with extremely simple rules. Embark on a journey to conquer the Wild West! Meet the infamous outlaws of the 19th century and make your mark among these notorious gangsters. Assess every situation, control your luck, and be ruthless with your opponents! The Wild West, unexplored arid lands, adventure around every canyon, a...
Pueblos del Mar ("Sea people") is a filler-wargame about the population migration and conquer between 1300 and 1000 BC. It has a great abstraction, in order to create a short game for a lot of players. In the game a calendar inform about the pass of time, and it has events that bias the game (affecting different historical factions on their good times)...
Tails of the Sea is a strategy game including a hybrid of area control, pick up and deliver and light economic mechanics. Take the helm as Captain of a dog-pirate ship and command your pack of Muttley Crue to become victorious! Be the first to build a wealth of bones, through exploration, trade or piracy! Play competitively or in co-op and solo games modes...
The years’ 1965 and you’ve just gotten a job in one of those brand new “Data Centers”. Your job is to feed endless piles of punch cards into different computers and tally the results. Problem is, you kinda all overstated your experience with these machines and you don’t really know what you’re doing. You and your colleagues will feed the computers with...