The definitive version of a Michael Schacht classic, Patrician: Towers of Influence features an updated presentation, new two-player rules, and two expansion modules. Welcome to 13th Century Italy, a time when wealthy Patrician families build magnificent towers to represent their power and prosperity: the more influential the family, the taller the tower!...
Those that had brought about the fall of Robespierre in Thermidor were dubbed 'The Thermidorians'. All agreed that the so-called 'Terror' had to be winded down but this in turn prompted the Royalists and Sans-culottes from re-emerging out of the the shadows. The Thermidorians want to ensure the survival of the Republic but they do not want to restore the...
Patton in Tunisia is a block-style game for 2-6 players inspired by the Columbia Games title Rommel in the Desert. Patton in Tunisia features a two-front campaign in which weather, supply, and terrain are major factors. The multi-national aspects of this campaign are challenging for both sides, and the multi-player rules streamline play amongst teammates....
This is a solitaire game involving tank command-- that is you control a Sherman tank (17 variations) and command a crew assigned to the 4th Armored Division as you move out of the "Cobra Breakout" following the Normandy invasion. You and your tank move into a new territory and deal with German defenses situated in northern France and, as the campaign game...
Patton’s Third Army is a solitaire game system where the player takes command of General George Patton’s Third Army during the campaign across France in 1944. The game begins immediately following the Falaise Battle and continues through to 15 December, at which point Third Army was sent to fight In the Battle of the Bulge. Your goal as a player is to...
Enter Rome at the time of the slave uprisings under Spartacus! The escaped rebels have managed to gain influence and power. Rome is attempting to undermine the stronger armies of the slaves in order to restore "pax", or peace – but only for personal gain. Will the Empire collapse under the strain, or will their promises to insurgents succeed in drawing...
PAX: Nocturnus adds three new types of cards to the game PAX, giving the players more ways to beat Rome – or help Rome withstand an assault from escaped slaves who threaten to rebel against the empire. With the additional cards, game play takes longer since the game lasts until the deck runs out. PAX: Nocturnus can also be used when playing solo, or when...
From the publisher: PAX Expansion: the slaves are re-arming themselves and Rome, too, does not remain idle. With the new cards; Militia, Scouts, and Adversaries, additional tactics are possible for the slaves as well as for Rome. Pergamemnon Expansion: out of the Abyss come the Germans and the Macedonians, two more powerful nations to compete with the...
"Maleficium" is a strategy game where you play as a leader in the fight against the 17th century English witch hunts. A person who through reason saw the wrong doings, the maleficium, in what the witch hunters pursued. A person dedicated to bringing this horrible practice to an end and making the witch hunters fall from grace. You play as one of the...
Pax Pamir: Khyber Knives, an expansion for Pax Pamir, introduces new rules concepts and sixty unique cards. Now players can attempt to use their political acumen to secure game-changing capabilities. Imprison your opponent's spies in your dungeon or rely on piracy in the Punjab to fund your ambitions. Battle for influence over the six regional governments...
Pax Expanse is a retheme of Pax Pamir (designed by Cole Wehrle) to The Expanse universe, covering the first three seasons of the TV show. Most of the core mechanisms are identical to Pax Pamir, though some have been tweaked to fit more appropriately to the Expanse setting. In the game, 3-4 players act as powerful puppetmasters acting behind the scenes of...