A collection of 34+ multi-player abstract strategic games based on the concept of mental arithmetic, puzzle, tic-tac-toe, pattern recognition, and magic square. Every move you and your opponents make will influence your next move. The 4 basic games include FOUR EYES SQUARE, MAGIC SCARCE, ANTI-MAGIC SQUARE, and HIDDEN FLUSH. Our Vol.II & Vol.III...
“Restraint? Why are you so concerned with saving their lives? The whole idea is to kill the bastards. At the end of the war, if there are two Americans and one Russian left alive, we win.” ~Gen. Thomas Power, U.S. Strategic Air Command 1957-1964 19XX: The unthinkable happens. The world is scoured clean in nuclear fire. The oceans are poisoned for...
メルティランド (Meltyland) is a land of ice where where polar bears and penguins live together in harmony. The players are hungry polar bears who have just found flocks of their favorite preys on ice. However, the mass of ice is melting and everything will sink into the sea if everyone gets on the same ice. The game consists of 3 rounds, and the players go...
The Ypres salient, a 6 mile (10 km) jut into German held territory, was established after the First battle of Ypres in the autumn of 1914. The position was tentative being surrounded by German forces on three sides. As a result, the Allies started to dig-in forming defensive trenches. The Germans followed suit starting the race to the sea that culminated...
"The VE-Day Scenarios commemorate the last battles of 1945. Relieve the men of the 79th US Infantry trapped in the two encircled towns of Hatten & Rittershof; take command of the 44th British Brigarde and its flamethrower tanks during Operation Veritable; cross the Rhine with the men of the 'All American' 82nd Airborne; or gather your friends to assault -...
Men Row Chess is a variant of Chess that combines Chess and Checkers. Men Row Chess is played on an 8x10 board. Both players have 8 checkers (men) in addition to the common chess pieces. The goal of Men Row Chess is different from the goal of the common Chess: a player wins by capturing the opponent's king or stalemating the opponent. All chess pieces move...
Notorious, immoral, murderous beings, with no interest beyond extending their own sovereignty by the exploitation of others. Yes, that’s you; an Arklord. Your sole objective is to capitalize upon indigenous species by enthralling the strongest to become your enslaved warriors. To unleash havoc upon their planet, and subdue all that oppose you without...
From The Game Crafter's website: "MERC is a complex strategy game where each player hires and controls a team of mercenaries. You may play against each other, or cooperatively against the evil dictator Koen, and you may play individually or as teams. Either way, the goal is the same, to take control of the war torn tropical island of Tenagra. Tenagra is a...
Expands the original game for up to 7 players; includes new equipment cards; includes new dictator cards. Cool Factors: Adds three extra players to the base game. Introduces new dictator chaos including the assassin! Doubles the equipment over the base game. Description: MERC is a strategy game where each player hires and controls a team of mercenaries...
A board game covering diplomacy, military and political strategy and economics during the Renaissance. The players become merchant princes trying to alter the course of world events in return for good profits. Mercenary was designed with the aim of filling two gaps in the field of wargaming. Firstly, it is a game involving diplomacy and intrigue that can...
Strategic board game, 2 armies of mercenaries are fighting for control of the city. Players take on the 2 sides of the conflict. Struggle for dominance over each point of the city - buildings, special points, etc. Players will acquire victory points for each building under their control. The board represents the abandoned areas of cities. Attacking units...
Players take the role of businessmen during the 14th through 16th century in coastal Europe. They can explore the seas and new lands, establish trade routes with foreign villages, gain influence in government through bribes, fight naval battles, trade shares of stock in maritime and colonial companies, engage in piracy, and invest in government and company...