It's the future. People communicate using an interconnected computer network and industrial techno is the only remaining musical genre. Mankind has mastered technology and is finally about to cross the final frontier, leaving Earth and colonizing space. Since the recent discovery of vast resource deposits below the Moon's surface, four of the most wealthy...
Is being a parent easy? Are your feelings of anxiety trolling you? If only life had some uncomplicated way to explain everything, like it used to be when all we had to worry about was our ABC's. Parenting is Easy is a casual board game for 2 to 4 players, meant for high strung adults, hyperactive kids, or anyone in between. Quick and easy to learn...
The Emperor is dead. The law says that if there is more than one heir to the throne, a Lunar War must take place in order to determine the new ruler of the Empire. The Lunar War will last for 29 days, 12 hours, 44 minutes and 3 seconds – one full lunar cycle of the long forgotten planet Earth. The warfare will rage on the specially designated, uninhabited...
Have you ever wanted to raise an army of third-graders for dominance over the playground? Ever dreamed of enlisting a tattle-tale to coup the de-facto leader of the slides? Ever yearned to rig a presidential election by promising your buddies positions in your kiddie-cabinet? Well, now you can! Introducing Lunch, the game of playground politics. Lunch is a...
In Lutso, the game is played on a wooden board with spaces for 36 marbles. Players receive wooden pieces in various shapes. On a turn, players place a marble in a random square. If a player places a marble that creates a pattern that matches one of their shaped pieces, they claim the pattern as their own by placing their wooden piece on the board. Whoever...
It is an empire of changing flags. The old crown fell, and many stepped forward to claim it. That was two centuries ago. Now the barons and the princes swear loyalty to whichever claimant-emperor garrisons the nearest army today. The clergy sell their sermons for the highest bidder, and spies whisper promises to mercenary generals. You are the one true...
A set of bonus cards provided to backers of the Kickstart project. Nine cards provide new actions/events to include in the game, and twelve cards are blank to add your own ideas. New Cards: - 5 new Surprise cards - 1 optional rule card - 3 new Courtier cards Blank Cards: - 2 Courtier blanks - 2 Vassal Courtier blanks - 2 Surprise blanks - 3 Debt blanks - 3...
M.E.A.T.: The Cult is a card and board game in which the most important mechanics are: drawing, drafting and playing cards. Significant elements of the game are also: selecting tactics, in which players decide on the arrangement of cards, the order and type of plays, as well as randomness - random selection of cards and the use of dice rolls in the game....
From the IndieGoGo campaign The union of history, art, strategy, entertainment and passion, that’s what M400 was born from. A game of conquest, which revolves around an important and defining historical period: the 1400. But this century is so much more than just a bunch of years: it’s one of the most magnificent periods in the history of Italy and the...
Each player chooses a color of macaron. Players take turns either drawing mini macarons from a bag or choosing one from their personal supply to place on the board. If once color dominates a 4 piece area the macarons grow to the next size. If an area is tied for color, the player placing the last macaron chooses which color will grow. The player that...
マケランディア (Macelandia) is a team-based strategy simulation card game. The players are divided into a light side and a dark side, and fight as a commander who protects the castle and the fortress placed on the map. The commander is required to be strategic to utilize the benefits of the land on the vast continent of the Macelandia. Players must deduce from...