Dweores is an easy-to-learn area control, tile placement and blind bidding strategy game for 2-5 players set in the comic universe of Dweores by John Ottinger Players take on the role of one of five Dweores tribes (Farmers, Miners, Inventors, Warriors or Pilots) and compete to be the first to connect ten of their tribes icons on the game board. Players...
Renaissance Europe is coming together, and people have realized that even the most powerful dynasties can achieve more together, so members of those dynasties are marrying, trading and sharing with one another — but who will end with the biggest piece of the pie? In Dynasties, players must make many compromises, whether acting on their own or reacting to...
Dynasties: Heirate & Herrsche társasjáték 12000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
print and Play Board Game/ Strategic War Game for 2-6+ players. Five Dynasties and Ten Kingdoms Period of Chinese History circa 907-960 CE. The map has 23 Provinces five of which are considered to be barbarian provinces - the others being the 10 kingdoms (some of which cover 2 provinces). Other components are a standard deck of 52 cards, six sided dice and...
Dystopolis is a strategic board game taking place in a not-so-distant future where the free market has run amok and resulted in a decadent society. Each player represents a ruthless investor in the megacity Dystopolis. The aim is to outmanoeuvre the rivals through clever investments and by maximizing the profit from companies. Money can also be used to...
Who doesn't love combining robots? A.E.G.I.S.: Combining Robot Strategy Game is the world’s best combining robot tabletop game! Using themes from all your favorite giant mecha shows, it takes elements from popular tabletop wargames and streamlines them to make a game with the same depth of strategy without the high learning curve, distance measuring and...
During the Five Nations War's greatest battles, the robots of these new heroes and villains took on powerful new forms when the situation was dire! Promo set of Variant Commander Robots for A.E.G.I.S. for use after the campaign mode, variants each have a combination of alternative attack abilities, modified states, or alternative commander powers.Each...
ETO hopes to bridge the gap between simplistic area based, dice heavy games we all remember and the realistic but complex hex and counter wargames. Become one of the great military leaders of the 20th century. Command the Soviet Union, Great Britain, United States, Germany, or Italy. Seeking to either reenact the chronicled victories of the era or attempt...
Operational and grand-tactical rules for the 100 Days Campaign in 1815, covering the famous and decisive encounters between Napoleon, Bluecher and Wellington at a high abstract level. The rules indicate use of 10mm figures but other scales are usable. The rules emphasise command and the various ineteractions between the arms of the warring factions...
A cooperative board game about saving the world! Earth Rising isn’t about vanquishing evil or undoing some terrible plot… instead, up to six players must work together to bring the world into sustainable harmony. Balancing the needs of people with the limits of our planets biosphere, it'll take strong co-operation and careful planning to reverse the damage...
The skies are no longer ours. Strange signals, unknown craft, and a silent enemy descending from orbit — humanity’s survival hangs in the balance. In Earth Siege: Arrival, one player commands the alien invaders, wielding psionics, cloning, and hidden bases to infiltrate and conquer. The other leads Earth’s fragile defences, rallying governments...
Witness the birth of the most powerful international conglomerate in the history of man! The time is the 17th century when shipping routes on the Indian Ocean are bustling with trade ships. Who will emerge as the final victor to seize all the lucrative trades in the Age of Discovery? In East Indiaman, players operate their own East India Companies by...