Cloak & Fang is a competitive game for 2-4 players in which each player takes on the role of a fledgling vampire, competing for control over a small town. Control requires power, and gaining power involves manipulating the town's residents in order to feed upon their blood. Before the night is done, one vampire will stand above the rest, claiming this...
BLOCK THE COCKS, GET THE CHICK! Aren’t you tired of watching corn? So make your way down to the local barn to pick up a chick. Once you spot the one you want, strut up to her and pull off your best move. Charm her into following you, but beware, the game of love is never that simple, you will have to block cocks or be Cock Blocked! Goal: Using movement...
From the publishers website: The goal of the game is to eliminate all the territories that your opponents control, thus removing them from the game. The game itself plays like a simplified version of Advanced Wars for the Nintendo DS, but with a territorial control aspect that feels like Risk. Using a hex grid for our maps, we created a set of module...
In Clockwork Empire, players take the role of robots brought back to life many years after the demise of humans, with only the goal of increasing their numbers. Players use dice to move and gain influence over the different spaces on the circular track, in order to gain resources, draw worker cards, build workers, take control of high-value Deus cards, and...
Clockwork Kingdom is a game in which each player takes the role of a lord attempting to claim the throne in the wake of the king's death. To start the game, each player has a small army of loyal steam-powered automatons to do their bidding. Each player must choose where to send his servants, whether to get supplies from the market, build useful...
Sentience is an expansion for Clockwork Wars, an epic board game of conquest, discovery, and espionage from Eagle Games. It adds a number of new Discovery and Espionage cards, a new Court, more hexagonal tiles to make even larger and more varied maps, 2 new Territory types (the Observatory and Nexus), and a fifth race: the Inventions. This now allows for...
A print and play abstract tile laying game drawing from influences such as carcassonne and blokus. Both players start the game with open hands of 16 tiles (3 sets of 6 types) in their color. They take turns laying tiles orthogonally to the other tiles on the board to create 'areas' described by the lines on the tiles. The twist is that the board must...
from designer's site: The game is played on a Hexhex board divided into concentric sections. I don't know the best board size, and I don't yet know the best way to section the board. The different versions of the game arise from the different ways to section the board. I'll start by describing the rules with the simplest board. Rules 1. The board begins...
A tactical board game of flying foxes and levitating islands. Guide your pirate clan to victory by looting merchants, forging trade routes and wrestling control of the skies from your enemies. BACKSTORY: The cloud fox clans have always been divided, proving their dominance in tests of might, guile and flying prowess — but they never knew true conflict...