The Great City of Andalanshar, capital of the nation of Andal, ruled by the great potentate and council of Andals, but controlled by the 6 great guilds. Now the great potentate has died and the council members are all vying to gain control of the city. To do this they must gain the support of the people and the guilds... City of Guilds is a board game for...
The Great City of Andalanshar is once again leaderless. In-fighting amongst the members of the Council of Andals has led to a breakdown in the running of the city, and the guilds are once again flexing their muscles, trying to gain power however they can. Seeing an opportunity to regain the power they once lost, the great families are rallying support to...
Return to the city of constant shadow in this final iteration of Hemloch. Using a mix of area control with a pinch of deck building, players use Minions to assert influence across the four Districts and acquire additional Minions. Each Day, each player receives 3 Actions. These actions may be used to gain new Minions, or play Minions to the 4 different...
City of Ideologies is a strategic board game in a futuristic setting for two up to four players. Humanity had to leave Earth centuries ago and travels in search of a new home in a huge city by the vastness of space. Players assume the role of leaders who are trying to reshape the city after their vision in an erupting revolution against the old system. For...
In City of Iron, 2-4 players compete to build up a small nation in a world of machines, magic, and money. Become the leader of one of four rival nations: the industrious humans, the toad engineers, the scholarly Cresarians, or the clever hogmen. Produce goods like machine parts and bottled demons to gain wealth, or research steam-age technology and recruit...
Scientists and engineers are perfecting the methods of creating mechanical men — powerful, effective workers that never tire if given enough fuel. The great nations of hogmen, toads, Cresarians, and humans race for the advantage this synergy of magic and technology grant them — but automatons are not the only leap forward in this age of discovery. Experts...
Clockwork Fortress and Cave Market are a set of two promotional cards for the 1st edition of City of Iron. These cards are added to the "E" buildings; that is, they are available to build from the start of the game. The Cave Market adds one coin to your income for each different type of good you own. The Clockwork Fortress allows you to change the order of...
The aim is to become Lord Mayor of the City of London. The game is played on a map of the City of London which is divided into 25 Wards and features a route through the City from Old Bailey to the Mansion House and beyond. 20 Wards contain 3 Ward Seats. Players first gain Wards, using Ward Cards to gain a Seat Majority. They become elected to four Wards in...