Only one can ascend to power and claim the title of Archmage. Power comes in many forms: the true Archmage will need a loyal following, the favor of the Mythic Races, and a vast spellbook. Archmage: Ascendant, the first expansion for Archmage, gives you four new modules to explore on your way to your prophesied destiny. Ascendant adds new fundamental and...
In the time before the Dawn, the mages of Sorcado were locked in a constant struggle for power. They would battle to control monsters and minions. At the end, the mage with the greatest fighting force was declared leader…but that was then. Objective: Players take turns observing and manipulating the field of monsters by peeking at cards and deviously...
AracKhan Wars is a Tactical Card Game created by Robert 'Bob' Palmer & Mickaël Bour. Lead a powerful faction and its heroes, represented by a compact 23-card deck, and face off against up to three opponents on the battlefields of AracKhan. Its unique gameplay blends bluffing, with cards played face-down each round, and area control, where cards primarily...
The boardgames sets in the Small City trilogy and expands the concepts of the game in the future. Arcology The 21st century…The quest for Happiness has become the ultimate holy grail for the entire population world. Thanks to your work at the town hall in the Clinic, Tramways, Card City, Town Center and Small City games, your town is growing rapidly and...
Toward the end of this century, Mankind will push north to the melting ice and the last of the recoverable crude. Each round, opponents take turns co-ordinating multiple units of varying ability (orders are placed and carried out), with the purpose of controlling as much battlefield as possible before the Arctic Oil Reserve runs dry. There’s eight...
Arctic Survival is a 2-4 player game of predator and prey that takes place on a ‘tundra’ of 25 cards arranged in a 5x5 grid. One team plays as lemmings, who move beneath the tundra searching for food and water to bring back to their burrow. The other team plays as foxes, who hunt on top of the tundra trying to dig up and catch the lemmings. On the lemming...
Welcome to 1950s USA — the era of huge cars, rock 'n' roll, and alien activity! To prevent a mass panic, the President has ordered his generals to store all evidence of the existence of aliens. In Area 51, a secret military base in the Nevada desert, players store all the futuristic weapons, unbelievable tools, and alien corpses in high-end storage...
Area 51: Top Secret társasjáték 6000 Ft-tól! - 2 felhasználó árulja ezt a játékot!
You drop into the red zone. You're immediately surrounded by enemies. Are they human or something else? It doesn't matter. You've brought along enough firepower to secure this area... once and for all. Take control of a faction of humans battling in an apocalyptic landscape — one overrun with zombies. Can you fend off your opponent's forces while avoiding...
Theme: Arena of Heroes puts the players against each other in a fighting arena as they battle to the death. The artwork is reminiscent of an arena filled with gladiators being cheered on by thousands of fans. Game-play: The game board consists of a 5" by 5" grid, players start in the corners, are given 10 life tokens, and dealt 5 cards each. There are 3...
Arena of the Elders is a competitive strategy battle arena game for 2-8 players set in a fantasy world. Games can last between 30 and 90 minutes. Players divide themselves into two teams. Each team controls a deck containing four heroes, two towers, and thirty spells. Teams must fight with their heroes, destroy enemy towers, and capture the enemy flag to...
Argent: Mancers of the University is an expansion to Argent: The Consortium featuring a new candidate, new rooms, and a bunch of new spells, treasures, apprentices, and supporters. Technomancy is the school of magic that deals with observable, repeatable phenomenon. Technomancers themselves don't use magic, but they build devices that contain, process, and...