¡Abordaje! ("Boarding!") is a fast, tactical two-player game of fighting to take control over the enemy ship. The game uses a drafting card mechanism with players giving orders simultaneously to their crews and trying to anticipate which orders the enemy is going to use. During a round, each player plays five of the twelve "Boarding Cards" over the...
Abrana is an two player abstract racing game. Each player will have one pawn and six markers. You start the game at the edge of the gameboard (a six by six grid) Each turn you will jump over empty spaces placing your markers OR over markers to turn them black OR jump at a marker removing it from the grid OR if within reach jump at your opponent removing...
ACNOS: acknowledge the potential ACNOS is a competitive abstract strategy game for two players. In ACNOS, players manipulate armies of shapes within a standard 8x8 chessboard with a win condition of either capturing the opponent’s treasure square, or depriving the opponent of a legal move. There are 24 pieces per side in ACNOS, each of which has unique...
Acornism (ドングリシュギ) is a family friendly tile placement puzzle game with easy to grasp rules but deep strategy. Surround the forest animals with the amount of acorns they need. When the total number of acorns on all four sides of the forest animal adds up to the number on the animal tile, the animal is full and leaves the forest. Place a fallen leaf onto...
Publisher Blurb: The American Civil War was a turning point in the history of warfare, as Napoleonic tactics met deadly new technology. Cannons and rifles had become more accurate at longer ranges, rapid-fire pistols gave cavalry a new weapon, and the telegraph and railroad completely altered both strategic and tactical thinking. Across a Deadly Field, the...
You may be the greatest hero the isles have ever seen: your cunning unmatched; your ingenuity unfailing; your leadership unquestioned. You have no equal...aside from your sibling. And to the half-god children of the Olympians, the deathless have posed a contest to determine the greatest of their mortal offspring: sack three cities where the gods have...
Published in Italy, this game comes in a large box measuring nearly 20 inches by 14 inches. Rules printed in 11 languages including English. A 2 player game that features miniatures trying to reach the far side of the game board and capturing predetermined spaces. Somewhat abstract in application, this is a very low complexity game. Vietnam theme is...
In ASMV, players 'invest' in the construction of connected regions, while attempting to predict their final size, sabotage opponents' plans, and squeeze into the spaces left behind. Each turn, a player uses one of their own number tiles, and a color chip from a common supply. Most often, they will place both in an empty space on the board, subject only to...
Translated English title: Eagles Air Defense Game This game was produced in World War II-era Dresden, and the instructions say it was "developed by an officer of the Luftwaffe with the aim of the defence of our airspace. It's more profound reason is to be prepared for an attack on the Fatherland". Created for the Hitler Youth to teach them the strategic...
Admirals' War: World War II at Sea (AW) is a board game recreation of the strategic naval situation in WWII from the early months of the Atlantic war to the decisive Battle of the Philippine Sea in late 1944. All the major combat ships in the Axis and Allied navies are portrayed in the game in a simple (but not simplistic) simulation of the war on a...
User summary: In the year 1977, Atlantic produced, inside their 15 games-line called “Il Gioco delle Battaglie” (The Game of Battles), 5 "board-wargames" of the Old West/Indian Wars theme (code numbers from 1456 to 1460 in their catalog). Each set included 1/72-HO scale toy soldiers, vehicles and accessories from Atlantic production, plus a different...