All of Us is a trivia battle between multigenerational teams of players. The questions are categorized by generation, and teams are free to choose among the various categories: Boomers, Gen X, Millennials, & Gen Z. Teams alternate answering trivia questions. Only one trivia card is used by each team during their turn, and every player on your team must...
Based on one of the nations favourite TV game shows. Predict the survey results to win BIG! Who will be crowned Family Fortunes Champion. Our survey said.... Contents: 2 rules cards, 1 buzzer card, 3 lost life cards, 5 spot prize cards, 70 question cards It's just like the TV show. Two teams (or individuals) must try to guess the most popular answers given...
The “ALL YOU NEED IS LOVE” board game, based on the popular TV program. Get to know one another better by asking personal questions. Good answers win hearts for you and your friend or partner. The hearts are used to earn a place in the middle of the board. But look out: there’s always another player on the love caravan, testing your friendship. The first...
The ThemeYou are a priest of a troubled Temple. A Thieves’ Guild has emerged and is challenging your Temple for influence over the land. You must decide whether to work along with your brethren in the fight against the Thieves Guild or betray your brothers and guide the Thieves’ Guild to prominence. GameplayIn Allegiance, players use cards to adjust the...
The city is in turmoil following the recent Raging River's War. The infighting among the city's major factions has only increased since war's end and the city itself faces utter destruction as the dangers of the surrounding wilderness grow. Without leadership the city will soon fall. There must be one who can unite the city under their leadership and...
Designed by professional graphic designer, illustrator, and game designer, Shaun D. McMillan, ALLIANCE can be played by as few as 3 players or as many as 100. Easily expandable, it can be played with small groups, entire classrooms, or large combined groups. Players work together to lead their nation-teams towards peace using economic strategies, defensive...
In Alliances, you will play a superpower nation seeking world domination along with its ally. The game is mainly based on trick-taking mechanisms, with each trick representing a local struggle to control a country in the world. The world is composed of a vast number of countries, each one represented by a tile on the table. Each country also has its own...
Allow Me to Mansplain is a conversational party game that places an emphasis on the words that men say before they mansplain. With light elements of improv and roleplaying, players must mansplain topics to their teammates in three categories: define, explain, and compare. The team with the most correctly guessed mansplained topics wins. —description from...
Players divide themselves in teams. Each team consists of two or more players. During each turn, one player of the team is designated the clue giver. The clue giver takes the next card from the box. There are six lists, each of a different category, of five proper names. The clue giver must give verbal clues to get the teammates to say each name on the...
English description: "As almirantes - Portuguese for admirals - in command of both a merchant and a war navy, 2 to 6 players build and navigate their fleets in order to dominate the geostrategic center of the ocean. In this exciting strategy game, however, one must call for divine help as conquering the ocean is nothing compared to holding it…" Each...