As Thief or Bounty Hunter you must brave the war-torn streets of Ladroness and manage your men well beyond the boundaries of this city. As Thief you lead a band of highly skilled and dangerous thieves. Within Ladroness there are shops, a temple and of course a treasury that provide plenty of opportunities for you and your crew to find fortune. On the...
This first expansion for The Thing adds cards, a 5th & 6th player, new Encounters, specific Blood Testing of other players, and other ways to expand your adventures in Antarctica circa 1982; cards like: "I ain't going with Windows. I ain't going with him," "And everybody watch whoever you're with - real close," The Thing on the Ceiling, "If you are all...
In the winter of 1982, a twelve-man research team at a remote Antarctic outpost discover an alien buried in the snow for over 100,000 years. Soon unfrozen, the form-changing alien wreaks almighty havoc. This set of 54 cards is the second expansion for The Thing, and offers two new Tasks for the outpost crew to work upon. The Thing player also gains four...
Think Again! — a.k.a. C'est pas faux! (French for "It's not false") — is a party trivia game in which all players know all the right answers – but where the right answer is not always what you are looking for. Players take turns reading questions. After a player finishes reading a question, he reveals the back of the next question card, which indicates...
Edward De Bono's "Super Mind Pack" contains the book 'Thinking for Action and many pieces for playing 30 games, each especially created to a different thinking strategy. The ability to think creatively is a vital skill, but the ability to focus your thoughts and apply them in a practical way is just as important. This product is much more geared towards...
Third Wheel is a trick taking game played with the Decktet for exactly 3 players where 2 players (referred to as Setters) are always set against a rotating dealer (referred to as Dealer). The 2 Setters will get to call trump and whether the hand is played with high or low cards winning tricks, and then the dealer must bid a number of tricks they will take...
Thirty Years of Misery is an easy to play game on the Thirty Years War of 1618-1648 for up to 4 players. Players on the same side must coordinate and work together to win the war, but the victory conditions only allow a single faction within the victorious alliance to win the game. Carddriven mechanics with lots of events, random chit pull based turn order...
Thirty3 is a high-energy, time-based trivia game where each round, a player must give clues for their team to guess as many words as possible on the Guess Card within 30 seconds. What makes it unique is a special deck of Action Cards that add twists each round, changing rules like board position, number of players, or scoring to keep the game unpredictable...
Description from the publisher: This That & Everything is the name-dropping party game that challenges players to describe people, places or things for their teammates. It could be anything from Astronauts, Americas to Announcers or Zodiac, Zoology, or Zombies! A random list of six items makes winning a challenge - so be ready to shout out this, that, and...
This That & Everything: America is about all things related to the United States of America. Players race to describe people, places, and things related to America for their teammates to guess - in 30 seconds or less! Be prepared to guess things from Norman Rockwell to North Dakota! Yeehaw! Contents: 100 Double-Sided Cards, Score Pad, 30-Second Sand Timer...