"Pearl Harbor: The War Against Japan, 1941-1945" "A board-wargame simulation of the Pacific and Asian Theaters of World War II, at the strategic level. Simulated are the major political, military, and economic events of the war from 1941 through 1945, as Japan fought the United States for mastery of East Asia and the Pacific. Two scenarios and a campaign...
Pearladöra is a competitive bluff game. It can also be played as teams. It's a new theme and new version of the game Armadöra. Each player chooses a Clan at the beginning of the game. They all have a unique special power to help you. You will have to collect more pearls than your opponents. To do so, you will have to create separated areas with your...
Pearladöra társasjáték 4000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
"A variation of Canasta, one of the most popular games of the 1950's. We at Journeyman Press wanted to pay homage to the past while producing a family game that required skill and strategy to play." It's Canasta with a twist. Slightly modified rules, and a deck of cards (100) with nice full-color-cards with a Medieval theme. The pictures on the cards show...
Peekaboom is a fast and outrageously fun strategy game where you work with your partner to assemble and detonate your explosive device before your opponents can detonate theirs. Sounds easy? Not so fast! You need to use secret signals to let your partner know when your device is ready to explode. Don’t make it too obvious or you’ll get caught. But if it’s...
Peer-to-Peer is a team deck-building game using the Tech Deck, a 21st century deck of playing cards. Players divide into two teams and share a play deck and group hand. Each individual player has asymmetric abilities on venture cards drawn from the deck that can develop over time. Teams compete to assist customers from the deck. Successfully assisted...
Peer-to-Peer is a team vs team semi-cooperative deck-building game using the Second generation (2021) Tech Deck, a 21st century deck of playing cards. Players divide into two teams and share a play deck and group hand. Each individual player has asymmetric abilities from their venture (Tech Deck cards) that can develop over time. Teams compete to assist...
A challenging, fast-paced game of pegging. Peg-Go is a game where opponents must move all four of their wooden pegs completely around the board and into their home area. Blocking and sending opponents back to their start area are part of the game. Certain die rolls permit exiting the starting area, and once any peg enters one of the four safe zones in the...
This book by David Parlett sets out rules for a very large selection of games. The book is laid out by 'families' of games and details main rules for each game plus a plethora of variations. It also includes an introduction to card games and a glossary of terms. The latest edition (from 2008, cover pictured) also includes some original games by David...
Description from the publisher: Penguin SLAP! is a last-man standing, penguin-slapping, family-friendly card game! Players assume the roll of penguins who slap each other with fish! (Slapping in the sense of playing a card, not physically slapping your opponents or the table) The last penguin holding fish is the winner! The game consists of 2 decks of...
A four-player version of Pentago. Now in color, instead of just black and white. An abstract strategy game with nine 3×3 grids arranged into a larger 9x9 board. Players alternate placing marbles on the board. Each player has a color of marbles, and the game is set-up to allow team-play. The first player or team to get five in a row on the entire 9x9 grid...
Two or 4 players gather to build a monolithic tower by placing a set of unique blocks on a foundation. The first player to fail to place their block, or to think they can't place their block loses. This game features head to head play, and team play in partnerships of 2. There are 2 sets of 24 blocks made of reclaimed wood, a base with a 5×5 grid, and two...
Pente is an abstract strategy game. Players place glass markers on intersections of a 19-by-19 grid (the same as in Go). The object of the game is to get five of your own markers in a row (4 with more than 2 players) or capture five pairs of your opponent's pieces. The first to do either wins. Capturing takes place when exactly two pieces are sandwiched...