Night Grain is a team-based boardgame for 4 to 6 players divided into two teams (the Humans and the Elves). Players compete both for personal high score and for a team victory. Points are scored by collecting grain markers of six different types (amaranth, barley, buckwheat, rye, spelt, and wheat), with more points scored if you have larger numbers of a...
隠れ身のナイトプリンセス (Night Princess) is a werewolf-style game from Japan, in which two teams try to identify the leader of the opposing team and defeat them. However, if a non-leader is defeated, the attacking team loses. The game has decks of cards to identify the two teams and the players' roles in their team, and item cards which are used for attack. Once the...
Nightbreak is a medium weight competitive hero-based fantasy card game that features a fixed turn count, a day/night resource system, spatial positioning mechanics, and push your luck mechanics. Players choose three Heroes from their faction and enter a battle with a duration of two in-game days. During each player's turn, that player gains at least one...
The Nightmare Before Christmas Party Game allows 2 - 4 teams to experience all the excitement of Jack Skellington's Halloweentown. At each location, the teams try to perform fun activities in order to earn Challenge Cards. The first team to score 12 Challenge Cards wins the game! Game contents: Game Board Timer Pads & Pencils Tokens Score Boards Character...
Ares Magazine #15. Nightmare House is a two to five player game of ghost hunting and exorcism. (There are solitaire rules). One player (the House) takes the role of the Evil Entity that has spun its web of power over the Darkholm Manor. The other players (called the Hunters) each represent a ghost hunter who has entered the house one dark night to confront...
Setup: Place this card next to the main board, as close to District 5A as possible. Gameplay: When a Revolutionary player is taking a move action, for 1 ops they may move a single fighter between District 5A and the Radio card. Once a fighter is moved onto the Radio, it is immediately revealed (and stays revealed if it moves back to District 5A). As long...
Command a Greek city's hoplite soldiers. Push and rout enemy lines. Coordinate allied attacks to secure victory, but watch your flanks! Nika, inspired by ancient Greek geography & warfare, is based around two core mechanisms: facing and formations. Pieces can be routed off the board if attacked from the side or back, but not from the front. A routed piece...
This expansion includes new variants of play and a sticker sheet with 24 stickers, 6 stickers for each color, which are attached to the back of the playing pieces. Variant 1 - Adds a General that may order adjacent pieces to move/rotate as a free action per turn. Variant 2 - Adds a Hero with the strength & weight of 2 men. Variant 3 - Adds the Fury that...
This trick-taking game is a standard deck playing card game and can be played in teams or not. The deck is dealt and each player is given thirteen cards; if played in partnerships, partners sit across the table from each other. Players begin the game with 9 points. The goal is to reach 0. Play begins with a person leading a trick, other players must follow...
In Ninjaaa’Tack, communicate with your teammate to be the first ones to assemble your Ninja clan. When your team manages to collect 4 identical cards of the same clan, your team earns a Clan token. To do this, you and your teammate must collectively have all 4 identical cards. When you think your team has assembled a clan, tap the gong and shout...
Do you know what your friend, girlfriend or brother would answer to these questions?? If you could assassinate someone, who would it be? Have you ever fantasized about a workmate? What is your favorite alcoholic drink? If you had to take 3 people into a bomb shelter, who would they be? What Simpsons’ character are you most like? If you could keep only 1 of...
"How well do you know your friends?" Pick someone you think you know well. Randomly pick a card from the deck and read it aloud (doesn't matter who). From the choices on the card, write down your choice under the "Me" column and write down what you think your teammate wrote down under the "Not Me" column. Repeat for all 8 question cards in the round. Once...