Description from the publisher: Rampunctious is a party game about making terrible puns and word play. The game starts by the players making puns out of their own names. Whoever has the best pun becomes the Pundit. The Pundit has a hand of 5 Topic cards, they draw a Scenario card from the deck and read it aloud to start the round. Each Scenario shows a...
RANDOMISE is a mainstream, family-friendly party game that revolves around guessing random (silly) identities. It consists of 110 cards and is played with a minimum of four players in two teams (no maxiumum player number). Each turn, a player draws cards to get a random identity and must choose whether to draw (90 seconds), act (60 seconds) or describe (30...
From the box: ‘ALL YOU NEED TO RAVE IS A LITLE SKILL AND A SCREW LOOSE. Your adventure begins in Trip City. You've got fifty quid in your pocket and you're buzzin' with energy. Flyers and rumors come at you from every club you visit, but when you've got three flyers in your hand it's time to decide which RAVE looks pukka and fork out for your ticket. This...
Something strange has been happening in the Manor lately. Black feathers appeared all around the Manor, seemingly out of nowhere. Members of the Family started to act out of character and some have died under mysterious circumstances. But these are no accidents - someone is pulling the strings behind the scenes and he needs to be stopped as soon as...
A boxed version of the classic Celebrities game, Re:Play has players come up with 40 topics by writing them on small bits of card and then placing them in plastic holders. Players form teams and then start explaining the topics one by one to other members of their team. On the first round, players can say anything except what the card says. On the second...
ReACTion is a party game in which you try to obey all currently active rules. On your turn you must play a card from your hand which alter the currently active rules. This leads to crazy and funny behavior rules like every male needs to whisper while talking or everyone who is wearing glasses must salute before playing a card. If you are caught not...
Reality Show is an nontraditional 'soft' psychological party game. The players carry out lot of activities. The basic system of the game can be divided in two parts: covering frame and the game tasks. Covering frame: is inspired by TV reality shows. Players represent imaginary persons who are part of an imaginary TV reality show. Their lives are filmed by...
A series of challenges are used to decide who will ultimately have to suffer the fate of eating a handful of bugs. At the start of the game players are split in to two teams and a leader for each team is nominated. Next a series of ‘bug’ cards are dealt out to each of the players. Lastly a spinner is spun to select a bug and if you’re the unfortunate...
User Review The object is to impress the other players with your singing performance when given a random set of lyrics and a random genre of music. Each player is given two song cards, each with a set of lyrics, and spins the spinner for a random genre. (A player may spin for another genre by using one’s only Fire the Band Token.) After given some time to...
In Red HINT, your teammates have to guess what you are trying to tell them. Along the way you both mime, draw, hum and talk about everything from 'European Capitals' and 'Movie Villains' to 'Songs about wink' and 'Pizza Fill'. You must be both quick and creative, but beware! There is always one forbidden word that you may not use. An entertaining party...
Red X: Facility 342 is a hidden role playing game where team loyalty is constantly changing. Players are either part of an alien race that reproduces by taking over the mind and body of a living host, or part of the research team that is attempting to assemble a purification device that will cure the infected players, ultimately saving the entire human...
Funny, exciting and meditative tasks are to be shared alone or with others. The active player rolls the die and must move forward as many spaces as shown. Then he draws a task card. When he solved the task is , he can move forward as many spaces as indicated on the task card. If the task is not solved, the player rolls the dice again and must move...