Purchase the game from the wargame vault: https://www.wargamevault.com/product/461829/B17-The-8th-Air-Force?affiliate_id=2821091 Europe is at war, the United States strongly enters Europe through England. Thousands of men enter as volunteers and several join the Air Force, serving in the B-17 Bombers. B-17 The 8th Air Force is a game in which we will live...
From the publisher's website: "B-29 Superfortress is a solitaire game featuring the technologically most advanced bomber of the Second World War - the B-29 - flying as part of the Twentieth Air Force from the Marianas Islands against targets in and around Japan in late 1944 and 1945. The game puts you in the cockpit of a B-29 Superfortress as you fly your...
"HELL OVER KOREA" is an expansion module for "B-29 SUPERFORTRESS" and covers B-29 missions in the Korean War from November 1950 through April 1951, covering a standard six-month bomber crew tour of duty in Korea. NOTE THAT YOU MUST OWN A COPY OF "B-29 SUPERFORTRESS" TO PLAY "HELL OVER KOREA." The time period covered in the Variant was chosen because it was...
From the web-site: B'hoys! is a detailed game system based entirely upon Herbert Asbury's The Gangs of New York. Emphasizing the fluid nature of mob vs. mob street-fighting, and the dynamics of such contests, the rules use specially designed Action Cards to determine order of movement and cue test points for "Resolve". Rules cover Gangsters, Police and...
The B-26 has arrived in the European Theater of Operations. It has now joined the B-17, B-24 and the Lancaster over the skies of war torn Europe... B-26: The Marauder Strikes! is a solitaire game set onboard a Martin B-26 Marauder medium bomber during World War Two in the European Theater of Operations from July 1943 until the end of the war in May 1945....
Baby is cooperative deduction micro game for two to three players in which one player facilitates the recurring and semi-random needs of the infant whilst the other one (or two) player(s) take on the role of the parents, attempting to decipher and resolve the cause of their child's cries. The game consists of three micro decks of five cards each. One deck...
DTP effort from 1989, can be played solo. Baby has a gun at the end of the hallway. Try to get Mom, Dad, or Officer Bill down the hallway before baby (actions determined by die rolls) bumps them off. I think this is an attempt at black humor, but it's kind of disturbing, and pretty random. From the back of the rules: "OH NO! Too late you realize your...
Players take on the roll of extra-dimensional puppeteers who create and manipulate automatons in a shared environment. Backers is a creative game involving drawing, writing, and the playing of instruments. Play consists of about five phases, called Objectives: Spiritual Amalgamation, Space Definition, Automaton Production, Dramatic Operation, and the...
Bad War is the fourth set of wargame rules using the AB One system. Previous titles include Father Tilly which covers the Thirty Years War and Bloody Kingdom, a set of English Civil War rules. Bad War is designed to cover warfare in the sixteenth century, a period which seems from this distance to offer the wargamer a terrifically interesting and colourful...
The French Wars of Religion is a supplement designed to be used with the renaissance battle rules - Bad War. The supplement contains army lists and scenarios for the French Wars of Religion and the later Italian Wars. The scenarios included are for the battles of Ceresole, Dreux and Coutras and include background and terrain details, maps and unit cards...
Tudor Warfare is the second supplement for Bad War - the Renaissance battle rules. As the title suggests, the armies and battles of the Tudor and Elizabethan wars are covered here. Inside players can find army lists for the Anglo-Scottish Wars as well as details for the Royal and Rebel armies of the Western Rebellion. Also featured is a French army list to...
From the publisher: Rules for aerial conflict during the Second World War. Placing emphasis on the skills of the pilot in these easy to use dogfighting rules that do not need car aerials or aeronautical qualifications. In a dogfight your chances of survival depend heavily upon your ability as a pilot and the fighting qualities of your aircraft. Fly out of...