From the publisher: Crash as crash can... The object of the game is to crash the cars of the other players as often and as hard as possible. First all players choose simultaneously direction, speed and a turn number. Then they move one after another. The player who crashes loses points and - sometimes - his orientation. 4th Place 1992 Hippodice...
Autumn For Barbarossa, (AfB) is a Standard Combat Series (SCS) game covering the the struggle to seize Smolensk in the late summer of 1941. This marks the end of the opening phase of Operation Barbarossa and the stabilization of the front until the effort to take Moscow in Operation Typhoon in the fall. AfB features a small map area and a limited number of...
(by designer, Brian Train:) A historical game on the Battle of the Bulge. I was getting a reputation that I only design games on obscure topics and battles. But there is an unwritten rule that every game designer has to do a Bulge game, so this one is mine. I am indebted to Jim Stahler for the essence of the Mission Matrix idea from his variant article for...
Aux Armes Citoyens is a game for two players simulating the Revolutionary Wars that ravaged France and Europe between 1792 and 1800. One player takes on the role of the French Republic, striving to ensure the Revolution's survival against its internal and external enemies. The other player takes on the role of the Coalition, led by England and Austria...
Rules for a grand tactical Napoleonic miniatures game. Infantry are mounted three figures to 1"x2" base representing about 400 men. Calvary are mounted two figures to a 2"x2" stand representing about 300 men and horses. Artillery are mounted two men and a gun on a 2"x3" stand and represent about 200 men and 8 to 12 guns. Each turn represents one hour of...
"Ave Tenebrae" is a French Fantasy wargame that makes it possible to simulate great fantastic medieval battles with many creatures and all types of magic. The rules are simple which encourages players to invent and adapt their own rules to the game. 5 scenarios are available in the rulebook. Main contents: - colour map 65 cm x 85 cm - 4 countersheets (200...
French Wars of Religion - Volume 1 Dreux 1562, La Roche l’Abeille 1569, Coutras 1587 - Dreux 1562 As the first pitched battle of the French Wars of Religion, Dreux began with an enthusiastic charge by Coligny’s cavalry. All the Royalist infantry, except the Swiss, was put in disorder. The attacks and counter-attacks would continue until Guise and...
French Wars of Religion - Volume 2 Ivry 1590, Marc’hallac’h 1591, Craon 1592 - Ivry 1590 March 1590, Paris has been under siege for a year by Henry IV and is on the brink of famine. To increase the pressure on Paris and Normandy, Henry IV lays siege to Evreux as well. The Duke of Mayenne, lieutenant general of the kingdom of France for the League, decides...
Avec Honneur et Panache: Volume 1 - Turenne is a wargame covering two battles lead by Turenne: Rethel 1650 and Les Dunes 1658. Original system by Ben Hull, also used by Series: Avec Infini Regret (Vae Victis) series. • Rethel 1650 – 15 December 1650, With Mazarin having imprisoned the Prince of Condé at the beginning of the year for fear of his growing...
Avec Infini Regret III - French Wars of Religion, 1562 - 1598 The battle of Moncontour, 1569 The Peace of Longjumeau, signed on 23 March 1568, ended the second Wars of Religion but was fragile. The royal power no longer trusted the prince of Condé, leader of the Protestant party. A few months after the signing, the Catholics attempted to capture the prince...
Avec Infini Regret IV - French Wars of Religion, 1562 - 1598 JARNAC (March 13, 1569): the Protestant rearguard led by Admiral de Coligny is threatened by the entire Catholic army crossing the Charente near Jarnac. The heavily outnumbered Huguenots put up a desperate fight. Threatened with being turned on their right by the reîtres, the Protestants...