A Solitaire Game of the Strategic Bombing Campaign against Japan: 1944-1945 On April 18, 1942, Jimmy Doolittle led a squadron of carrier-based B25 Mitchells on a daring surprise raid on Tokyo. The raid, conducted as revenge for the Japanese surprise attack on Pearl Harbor four months earlier, caused little damage but was a harbinger of the destruction from...
22ra (translated “to 22” points) is a card-driven game that simulates basque hand-pelota games between 2 players, or 4 players when playing doubles. The objective is to score 22 points by playing cards, so that the opponent cannot or does not want to reach the ball or makes a foul when hitting the ball. The game consists of three separate decks of cards:...
262 is a wargame showing the fights of fighter and bomber planes over Europe in 1944-45. Players may perform air operations as pilots of Lutwaffe, British RAF or US Air Force. Air combat, fight against bombers expeditions or their protection are the main tasks of the players. The variety of scenarios guarantees fast and excellent play. —description from...
278th Squadron “The Same 4 Cats” SM79 Damned Hunchback is a solitaire campaign card wargame. The player is a pilot of the Italian famed Squadriglia 278, the so called “The Same 4 Cats” (I Soliti 4 Gatti), which flew the Italian SM79 torpedo bomber during World War 2, scoring several torpedo hits despite the technical difficulties. Through 10 mission the...
2 de Mayo is an abstract game of the terrible incidents that took place in Madrid on May 2, 1808. On that date, civilians in Madrid — and a few Spanish army units — rebelled against the French occupation troops of Napoleon. 2 de Mayo is a bilingual (English and Spanish) boardgame for two players, in which each player controls the forces of one side, either...
2 de Mayo társasjáték 6800 Ft-tól! - 1 felhasználó árulja ezt a játékot!
What if the Spaniards had assaulted Palace Grimaldi and taken Murat prisoner? What if the King's Dragoons had charged? Or what if the French had not used their artillery? Would their principles of Liberty, Equality and Fraternity have been better regarded? In 2 de Mayo: Assault on Palace Grimaldi, players can explore these and other possibilities, as well...
2nd Fleet is a refinement of Victory Games (I) popular Sixth Fleet: Modern Naval Combat in the Mediterranean game system, and examines the strengths and weaknesses of the Soviet Red Banner Northern Fleet and the US Second Fleet and its NATO allies in future conflict for control of the North Atlantic and Arctic Oceans. Players are placed in command of the...
At the start of a project, the first two questions a wargame designer asks himself are: what is the area I wish to in the game, and at what scale do I show it? 2nd FLEET, which is a follow-on game to the successful 6th FLEET, was irrevocably tied to the scale of its older cousin (roughly 50 miles per hex). The emphasis of the new game is on carrier...
The one feature that contributes most to 2nd FLEET's attractiveness as a game of strategy is its excellent playability. The sub-systems work very well together, and play flows smoothly even in the Advanced Game. The optional Logistics rules are the worst impediment to playability, but even these manifest themselves only at the end of every third turn;...