We Were Brothers is the ultimate WWII infantry warfare board game and the first cross-over wargame. The game covers thirty historical missions for U.S., Wehrmacht, British and Italian armies from the three landings theaters in Italy: Operation Husky, Operation Avalanche and Operation Shingle. We Were Brothers is a cross-over wargame because it effectively...
We Were Not Cowards: Sedan 1870 & The Fall of the Second Empire is a grand tactical scale wargame by Ray Weiss covering the final desperate battle for Sedan in what amounted to Napoleon the III's last day in power. The game uses Kevin Zucker's The Library of Napoleonic Battles series rules as a base and builds upon those to simulate the intricacies of...
The players run around the world trying to acquire exploitation rights to various raw materials (metals, oil and basic vegetal products such as coffee and tobacco). Each country is assigned (randomly) a royalty marker, which triggers payment of royalties to players controlling at least 30% of the corresponding titles when the country is visited. Player's...
"Web and Starship" is a strategic space wargame, in which Earth is caught between two races. The Gwynhyfarr, who roam the galaxy in faster-than-light starships, and the Pereen, who link their planets together in a trans-dimensional "web" which permits instantaneous movement from one system to another. Earth is weak and lies directly between its two...
"The Weider Game - it's more than a game!" An educational fitness game based on dice, trivia, and physical challenges. Game play is divided into two parts. Events The game begins with players trying to win medals in a series of events based mainly on dice rolls. Weight Lifting - up to 3 dice rolls to gain the most points Walking - dice roll race with some...
Welfen und Staufer (Guelf and Ghibelline) depicts the conflict between the most influential noble families in Germany 12. century - the Welfen and the Staufer. Both players try to have one of their family members crowned king (and later kaiser) by influencing the other German nobles, e.g. by conquest. The board shows a beautiful map of Germany, France and...
A board game of Flat Green Bowls Well You Bowled is a board game based on the sport of flat green bowls. The object of the game, as in real bowls, is to get as many of your woods as possible nearre the Jack than your opponent's nearest wood. The game is designed to be played by two teams of up to four players, but may be played in on an individual basis if...
From the back cover Wellington Rules is a set of rules designed to fight tactical engagements during the Napoleonic Wars. Wellington Rules is designed so that each player would control approximately a brigade of troops. In Wellington Rules players command brigades and divisions in small tactical actions of the Napoleonic Wars. Players will find that...
The classic SPI game covering the battle of Waterloo returns in this redesigned version. Napoleon's French Army of the North faces Wellington's hodge-podge Army of the Low Countries, who are fighting for time while awaiting the arrival of Blucher's Prussian Army of the Lower Rhine. The maps use natural contours to show elevations, withterrain features...
World Champion Counter Europe Champion: Each player has 1 pawn (boxer) which he moves about the board. Movement is determined by a die. The World Champion begins casting, and then dicing is alternately done. The pips mark the steps that the boxers coming from their respective ring corners, take on the marked way towards each other to come to blows. If the...