From the back cover Wellington Rules is a set of rules designed to fight tactical engagements during the Napoleonic Wars. Wellington Rules is designed so that each player would control approximately a brigade of troops. In Wellington Rules players command brigades and divisions in small tactical actions of the Napoleonic Wars. Players will find that...
The classic SPI game covering the battle of Waterloo returns in this redesigned version. Napoleon's French Army of the North faces Wellington's hodge-podge Army of the Low Countries, who are fighting for time while awaiting the arrival of Blucher's Prussian Army of the Lower Rhine. The maps use natural contours to show elevations, withterrain features...
World Champion Counter Europe Champion: Each player has 1 pawn (boxer) which he moves about the board. Movement is determined by a die. The World Champion begins casting, and then dicing is alternately done. The pips mark the steps that the boxers coming from their respective ring corners, take on the marked way towards each other to come to blows. If the...
The game simulates the passage of English football teams on their way to winning the FA cup. The game has a series of cards which represent each of the clubs, and are dealt out to the players at the start of the game. The clubs go through an elimination cup series, with money being earned for victories, which can be spent on tokens representing star...
Miniature Wargame Rules, set during VBCW or Very British Civil War, it is an alternative history where Edward VIII refuses to abdicate triggering a constitutional crisis which divides the nation and results in Civil war. As a result instead of going to war in Europe, the nation is facing a very British crisis. Platoon to company level rules, designed for...
This is kind of a soccer training simulation. One goal keeper (red) plays against up to 3 field players (yellow, black, green). Movement is determined by a die. The goal keeper has 9 meeples and each field player has 3 meeples. The goal keeper tries to catch the field players and vice versa by getting on the same space. If the goal keeper has lost all his...
Inspired by the COIN series, Werwolf: Insurgency in Occupied Germany 1945-1948 is an asymmetric, Alternate History Strategic level board wargame for 1-4 players. It is 1945 and Germany has been invaded and occupied by the exhausted forces of the Soviet Union and Western Allies. Unlike in our timeline, the fighting continues as German resistance fighters...
A double-blind wargame published in The Wargamer Magazine #35. This Corps/Divisional/Brigade scale game covers the advance into Germany following the Normandy invasion. The double-blind system uses two maps so neither player can see the units of his opponent. Movement is handled by calling out hex numbers when a unit enters into "enemy territory". Players...
Western rules that cover the battles of the Old West. These replace the 1992 Hey you in the Jail set. We usually update rules after about 10 years. These rules are designed for games wherein the figures operate in groups. They are not a skirmish set . WESTERN is an historical game (the word "faction" is not used) There are ten force options (Mexicans...
The campaign in Egypt and Libya 1940-43 In September 1940, Marshal Graziani's Italian 10th Army crossed the frontier from Libya into Egypt with the strategic Nile Delta and the Suez Canal as its objective. The offensive soon faltered. In December, General O'Connor led the outnumbered Allies in a counter-attack that crushed the 10th Army and threw the...
The Near East, Europa IX, is a module of maps and counters covering the countries of the Near East. Three maps cover Asiatic Turkey, Syria, Iraq, and Western Iran, at the standard Europa scale of 16 miles per hex. They display the diversity of terrain in the region, from sandy desert to high mountain peaks, from the marshy lowlands of the Persian Gulf to...
Appearing in Europa Magazine #15, Enter Rommel (Europa Battle Scenario #2) is a specially numbered 4 page pullout in the center of the magazine. Awards: 1990 Charles S. Roberts Award: Best Historical or Scenario Magazine Article, By Mr. Frank Watson (from the introduction:)Enter Rommel is a scenario suitable for use with Western Desert of "War in the...