La bataille de Wattignies (AKA Wattignies 1793) covers the battle fought on 24 et 25 Vendémiaire an II (15th and 16th octobre 1793) between the french "armée du Nord" under the command of general Jourdan and an austrian army under the command of the prince of Coburg. It is one of the main victories of the french army during the wars of the french...
The only job tougher than being President is being the ADVISOR to the President. Recommend the right moves, the Prez gets the glory. Mess up, and you’ll be put to bed with a shovel. Only the best, brightest, and--yes--those who catch a few breaks survive to enjoy the perks of the work. “We Have a Problem, Mr. President” puts you on the hot seat in the...
The Pacific Theater of WWII: 1941 to 1945 States of Siege(TM) #7 We Must Tell the Emperor brings Victory Point Games' unique States of Siege(TM) game series (first introduced in Darin Leviloff's groundbreaking Israeli Independence design) to the grand scope of the Pacific Theater during WWII. As the Military and Political leader of Japan, you must drive...
Expanded to 112 pages, We Only Kill Each Other 2nd edition has improved text and some clarified rules, but the real change is the addition of two entirely new sections. "Hood's Life" provides rules that allow players' Characters with activities not directly involved with the crimes they commit, but rather ways to fill their time away from the "job."...
We Saw Spain Die is a Strategic level Solitaire-Only board-wargame simulating military operations during the Spanish Civil War (July 18, 1936 - April 1, 1939) The game board covers the historical space of this conflict. The goal of the game is to reduce the Republican morale and increase the Nationalists morale. To get those victory/morale points, areas...
We the People was the first in what has become a very popular trend for wargaming. The typically hex-based maps were simplified into an abstract system of connected spaces, which are used for army movement and to keep track of who controls the provinces politically. The armies themselves are greatly simplified, but the general in charge of the army gains...
We Were Brothers is the ultimate WWII infantry warfare board game and the first cross-over wargame. The game covers thirty historical missions for U.S., Wehrmacht, British and Italian armies from the three landings theaters in Italy: Operation Husky, Operation Avalanche and Operation Shingle. We Were Brothers is a cross-over wargame because it effectively...
We Were Not Cowards: Sedan 1870 & The Fall of the Second Empire is a grand tactical scale wargame by Ray Weiss covering the final desperate battle for Sedan in what amounted to Napoleon the III's last day in power. The game uses Kevin Zucker's The Library of Napoleonic Battles series rules as a base and builds upon those to simulate the intricacies of...
The players run around the world trying to acquire exploitation rights to various raw materials (metals, oil and basic vegetal products such as coffee and tobacco). Each country is assigned (randomly) a royalty marker, which triggers payment of royalties to players controlling at least 30% of the corresponding titles when the country is visited. Player's...