The War in Vietnam The War in Vietnam is a map campaign representing the entire war at a strategic scale. These rules focus on quick and easy play, and are designed for 2 players, or solo play. Forces on the map are considered to be unspecified until they are engaged in combat, at which point both players secretly choose the forces they wish to take, and...
The War in Virginia is a military board game based on the action in the Virginia Theater during the War between the States. The product of extensive research, it is designed to simulate the major strategic options available to the supreme commanders of the contesting forces at the beginning of the second year of the War. A game of generalship encompassing...
"The War Law system simulates mass combat in a fantasy setting. The Standard Game is provided for a quick way of resolving large scale combats between two opposing forces in a minimum amount of time. The Standard Game doesn't require a Gamemaster or Referee; instead, the rules provide a set of guidelines that make a GM unnecessary for resolving movement...
A War of 1812 egy block wargame, amelyben az egyik játékos a briteket, a másik pedig az amerikai haderőt irányítja. A játékban előkerül az indiánok helyzete, a téli készletek felhalmozásának megoldása és komoly csatákat kell vívni, hogy kideüljön, hogy ki uralja a Nagy Tavak vidékét.Angol:(from Columbia Games website:) War of 1812 is an elegant strategy wargame depicting the Anglo-American struggle to control the Great Lakes and Canada. War of 1812 sets up in five...
Covers the war between the United States and Great Britain in 1812-1815. Scale: Turns are 1 season, units represent a regiment sized unit. This game uses a point-to-point movement system and is not a remake of the early-'70s SPI game of the same name. There is a Basic Game as well as an Advanced Game. Components include (16) pages of rules; (3) of those...
Between 1526 and 1530 a war broke out in Italy which involved the Peninsula from Calabria to Lombardy; often inserted as an “episode” of long Italian Wars of XVI century, the conflict comes also referred to as War of Cognac, from the name of the locality where the treaty of alliance and formed the League between Rome, Florence, Venice, Milan and France...
From the preface: These rules have been written as a companion set to the "Napoleonic, American Civil War and Colonial Warfare Rules" published by Leicester Micro Models. They are primarily aimed to reproduce the warfare of the American War of Independence in this bicentennial year and a section on Army Organisation for that period is included. They may...
War of Liberty is a very short and simple game for simulating miniatures battles in the American Revolutionary War. The rules themselves are only four pages long, yet detail the necessary unit structure, turn sequence, movement, fire combat, melee, and morale procedures. Infantry units are battalions and made up of 3-6 stands (typically 2-3 stands for...
A hex grid war game that utilizes a dice-based action mechanic alongside largely deterministic combat to put as much agency in each player's control. Player's fight for control over command posts and to destroy each other's power generators while also managing their own reinforcements, shared defensive abilities, and each unit's unique abilities....
War of Tank: France 1940: The Breakthrough at Dinant, covers the very beginning of the infamous sickle cut, the incredible German blitz that would end two weeks later around Dunkirk. On May 12th, Rommel, Hartlieb and their panzer divisions are on the bank of the Meuse River. And they’re not there for the fishing. In front of them, the French divisions are...
These rules describe an often overlooked period of warfare known as the Wars of the Orcses, a civil war between competing factions in the northern regions of Orcland. The war was fought between two rival branches of the House of Plantagut: the House of Lank-Pasta, associated with the emblem of the red rose growing out of the skull of a dead Angry-Vin...