Viking: Tactical Warfare in the Dark Ages, 700-1300 One of five games in a series by SPI called PRESTAGS (the others were CHARIOT, SPARTAN, LEGION and YEOMAN). Tactical level game. Each game shares a set of the same common rules. Each game also has a set of exclusive rules that highlight features of warfare during the period that game covers. 400 counters...
Viking Raiders or Vikings Knights of the Sea is both a self-standing game in it's own right and a companion game for Siege and Cry Havoc. On it's own Viking Raiders has four different scenarios. There are also two further scenarios which combine "Viking Raiders" with "Siege" and "Cry Havoc". Viking Raiders is a game of historical simulation during the era...
Siege is a man-to-man small scale combat game set in medieval Europe (maybe around the 13th century). The game is both a game by itself or can be played as an expansion to Cry Havoc. As a stand-alone game it has 5 scenarios and 2 maps (a camp and a castle). There are rules that cover a range of siege warfare tactics such as siege weapons, fire, breaching...
This game is the re-edition of Outremer by Standard Games, but with a lot more rules and two entirely new playing modes: Strategical and Roleplaying. This is in fact a nearly totally different game, just sharing the included maps and counters (except the strategical ones). The game is from the series Cry Havoc with the same flavor of skirmish battle plus a...
This is the second expansion to Siege. This expansion was published in 1987 under the Eurogames banner. The game contains the same counter sheet as Siege, damage record sheets (to keep track of bombardment damage), a set of four map sheets that can be assembled to depict a walled medieval town with a citadel, and an eight page booklet describing rules for...
Ager Sanguinis ("The Field of Blood" in Latin) is the name of battle lost by Roger of Antioch in 1119. It is set in Northern Syria and simulates the fierce fights between the descendants of the Normans who followed Bohemond of Tarento, son of Robert Guiscard and founder of the principality of Antioch in the 12th Century. The game includes the various...
These rules use a lot of new mechanisms. Each player has about 6 units, In a fight a unit would typically shieldwall, issue challenges, advance to contact whilst sending in line breakers. The fight might break the shield walls kill the men etc... This is a historical set, which requires the player to play historically rather than giving the players what...
"RUS: Age of the Vikings" is a strongly themed military and economic strategy wargame set in Viking Age Russia, in which up to 5 players compete to become Czar of the Rus. It deliberately sets out to marry the elegant inclusivity of Eurogames with the thematic gameplay of a classic Amerigame. Each turn, players choose 6 of 9 Actions that drive the game....
Villain VS is not a fair strategy game to have fun with your friends and family. I created the game and its backstory to test those who are truly obsessed with winning at all cost. Anyone can win a game with rules, heroes and endless comparable references. What if winning meant you had to be the worst and not the best? What if your desire to win was more...