Part of the Signal close Action Series, using on the Fast Play Rules. A fast way to play the armada using fast fun historical rules, that dont compromise speed for accuracy. Written to cover the period of the Second Anglo Dutch War, with appended information for use in the First and Third Anglo Dutch Wars. The size of game is variable, from single ships to...
From the Designer's own description: "The Tiltyard is a sort of multi-round trick taking game, somewhat like a cross between the Sedma Group and a beating game. The game is themed around jousting events (the lance, the axe, and the sword) so there are three rounds with two "passes" each. One player leads a card and the other must play a higher card of the...
Az A Time for Trumpets (ATFT) egy zászlóalj szintű harcjáték, mely az ardenneki offenzívát eleveníti fel. A játékrendszer számos koncepciót és mechanikát vesz át kettő, ugyanebben a témában játszódó játékból: az Avalon Hill-féle Bitter Woods-ből és az ikonikus zászlóalj szintű Wacht am Rhein-ből, az SPI-től, amely még 1977-ben jelent meg. Ezenkívül a...
In Time of Soccer, you take control of a football team along one season. In the game, you have to sign football players and club employees, like coaches, scouts, community managers. For you can do this, you have to manage the economy of the club, for example, you can sign advertising and tv contracts. Every week you compete in the city for the best...
The game is about a crucial point in the history of Russia. The Time of Troubles (Smuta) at the beginning of the 17th century. After the mysterious death of the Great Prince Dmitry, son of Ivan the Terrible, begins the political and military struggles depicted in this game. 2-5 players each represent a faction in the struggle for the throne of the Tsar....
The original game of superpowered time traveling vampire hunters. Players form Strike Teams of unique Time Corps Agents while the Game Master sends them on brief missions into the past with explicit goals which change from adventure to adventure. Characters have Stats, which represent their physical body, and Skills, which represent their learned...
The original game of superpowered time traveling vampire hunters. In the revised Second Edition rules you will find an improved Skill Point Distribution System, new Powers including the new category of Emergent Powers, over 200 new possible animal hybrids, improved Power rules, an overhauled combat system, and improved language, among many other things!...
The future is in peril. Your opponent wishes to rewrite history to meet their Goals, but only one version of the 161sr Century can exist at a time. Send your Time Travelers back into the past, and arm them with the most sophisticated Items you have. You preside as a Supreme Commander in the Time Corps of the Human Republic, tasked with conducting the Time...
A quick-play simulation of professional tennis. Individual games are resolved by a roll of two dice. From the publisher's website: All of the greats of tennis are available in our campaign tennis simulation. The game comes with 256 all-time greats on the men's side, 64 all-time greats on the women's side, 64 players from 2003 on the men's side and 32...
A shot-by-shot simulation of professional tennis. From the publisher's website: Players are rated for virtually everything; serve, return, forehand, backhand, volleys, passing shots, overheads, on run, quickness, holding serve, stamina, ability to hold and break serve; even their temperament when things get tough (match up McEnroe and Nastase and watch the...
Timelag is a strategic science fiction game of combat across the reaches of outer space where Einsteinian time dilation directly effects the flow of play in the game. As the years wear on, the warring civilizations reach higher technological levels. Subsequently, they produce ships which are better than the ships sent out previously. Of course, we are...
Tin Soldiers In Action, Fair and Squares Rules cover the age of Enlightenment the Napoleonic age the Victorian era all scales all types of basing solo games skirmishes and large battles with a single rule system. Included are army lists from 1680 up to 1900 point systems and modular systems for army constructions a tutorial on the American Civil War in a...