Aquaris is a "roll & write" board game for 1 to 10 players, with a duration of 15-30 min, from 8 years of age onwards. Roll the dices and choose well where you use each result. You should get the most beautiful aquarium with the best combination of fish, seahorses, turtles, crabs, plants, corals and ornaments. But always compensating the dirt in the...
A simulation of the Black Prince's campaigning in south-western France, 1355-6. Published within A Book of Sandhurst Wargames. Aquitaine is a game for two players which simulates the strategic operations of English and French armies during a part of the Hundred Years' War. The game is quick and simple to play, despite the apparent bulk of the rules. Scale:...
An large format book, measuring '9-3/4'-inches by '13-1/2'-inches with a slick-coated front & back cover. It has a general background article regarding gaming going on at the time of its publication (1982). There are extensive background materials related to the enclosed games. 64 pages, including rules for the various games contained within: Aquitane -...
(From Box) "Now you can re-fight the battles that determined the fate of nations. Victories that strike like lightning, if you can win them--like the victories of Israeli arms in 1956 and 1967. Battles that were mammoth struggles for crossroads and passes and battles that were pinprick raids. The military forces of Egypt, Israel, Jordan, and Syria are...
Arabian Nightmare: The Kuwait War, was designed and published while the late 1990 events in Kuwait were still unfolding, so in effect it was a near-future game which became an historical game within a few months. The game has one map and 300 counters. The map covers the Persian Gulf, Saudi Arabia, the eastern part of Iraq and its border with Iran....
Conflict of Wills: Arabian Struggle is a card-driven conflict board-wargame set in the Arabian Peninsula in the early years of the 20th Century. Three Players each play one faction seeking to gain power over Arabia: the Hashemites, the Rasheedis, and the Saudis. Each faction must deal with the other two factions, along with considerable interference of two...
'Arby' is a game created by Neptune Meter Company and appears to be a sales/promotional tool extolling the benefits of one of their products (the ARB) that allows water meter readers to do their job electronically, automatically, and remotely. From the box: "The ARBY game can be played by 2, 3, 4, or 5 players. One player is the ARB meter reader who reads...
A modern arms miniatures game that seems to have grown out of the advances made in the BGWWII rules. It includes scenarios for WWI, WWII, Angola, Vietnam, and the Boxer Rebellion. The scale is 1:1 skirmish. Arc of Fire (AoF) is intended for games employing forces up to company level, with from one squad to three platoons on each side using 10mm-28mm...
During April 24 - May 11, 1967, the 3rd Marines battle NVA forces around Khe Sanh! During the spring of 1967, the "First Battle of Khe Sanh" or "The Hill Fights" took place. In extremely bitter fighting with North Vietnamese troops, the 3rd Marines cleared Hills 881S, 881N, and 861 overlooking Khe Sanh Combat Base. This is the first scenario book for The...
WWII Eastern Front Skirmish Scenarios is a collection of 12 miniature skirmish scenarios. These scenarios are presented in a format that makes them easily playable with any set of rules that you may wish to use. Playtests were made using both 20mm and 28mm figures, and rules used were Soldat, Final Combat, Arc of Fire, Face of Combat, Rules of Engagement...
A skirmish game for 2 players by Néstor Romeral Andrés. Player, welcome to the Arcade. Your orders: Command your tank squadron and destroy the enemy. Navigate the labyrinthine arena, and blast the hostile tanks while protecting your own. This is a tactical test of skill. Lose all three tanks, and it's GAME OVER; but if you win, you might just see your...