KICKSTARTER NOW!! kicstarter campaign until February 24, 2024 http://kck.st/3OoX0w3 Tactical Commander is a card-based war game, designed to simulate WWII battles at battalion level, commanding your companies on the battlefield. Tactical Commander es un juego de guerra basado en cartas, diseñado para simular batallas de la 2GM a nivel batallón, llevando el...
A new tactical Wargame in which players will experience the hardships of modern combat like never before. Unlike the wars of the past the War on Terror has been against an enemy that is all but unseen, he wears no standard uniform and doesn't comply with the rules of war. Tactical Firefight has captured the essence of the nature of combat during these...
Bring you tabletop into the modern age! Tactical Hack is an operational level supplement to add cyber warfare to modern, contemporary, and future/scifi conflicts. You bring your favorite tabletop game, and we'll bring the cyber domain to it. Players carry out one draw and play action during their opponent's turn to provision then later launch cyber attacks...
Tactician Simulated Sailing is a fairly simple game that tries to simulate a yacht race. There are a couple of scenarios for solitaire play also. Six plastic yachts sail around the course area marked on the board. In the center of the board is placed a spinner that shows how far the yachts may move in a given direction. The trick is that the spinner is...
From the box cover: "The new, realistic land army war game! Designed and perfected by an infantry officer... A war game with the professional touch... Actual principles of war apply... A real mental exercise... An excellent gift for the 'Chess and Checkers' type" Tactics is a landmark game in that it was the first cardboard-counter commercial board wargame...
The hobby of wargaming was born in the 1950s with the publication of the game Tactics. TACTICS II is a direct descendant of this original board wargame. TACTICS II is sort of like military chess. Different pieces, called "units" in wargames, have different capabilities just like chess pieces. The major difference is that a player can move all his pieces...
A simple game suitable for a Thinking filler; involves combat in Polynesia set in the medieval period. Has a highly playable solitaire capability. There is also an expansion for this game called Mo'orea that allows it to be played with 5. The expansion includes an additional map and some advanced and optional rules (beach encampments, retreat path options...
The Battle of Taierzhuang: Covers the fighting that climaxed in the first (failed) Japanese offensive of 1938 in China. Each hex on the map represents .25 miles or .4km. Each game turn represents two days. Units of maneuver are Japanese infantry battalions and tank companies; and Chinese regiments. 22 x 34-inch game map with both battles; Stalin’s First...
This Japanese wargame on the "Nanboku-cho" period (Northern and Southern Courts period - 1336 to 1392) simulates one of the most dynamic and important periods in Japanese history. 太平記 (Taiheiki) is a Japanese historical epic. (Chronicle of Great Peace) It uses an area movement system. This game has cult status among Japanese wargamers as one of the best...
Taiko! recreates the command and control methods of the samurai warlord, who, in the period covered by these rules, typically led from the rear where he could keep a watchful eye on the proceedings of the battle. While he can join the fray (perhaps to bolster the flagging morale of one of his units), his ability to control the rest of his army will suffer...
Taiping Era is a set of rules to cover conflict in China in the middle of the 19th Century. As such they are intended to cover both the Taiping Rebellion and the Opium Wars. It should be possible to fight both actions between native Chinese/Manchu forces such as in the early days of the Taiping Rebellion as well as actions involving full European forces...