Microgame #14 in the Metagaming Microgames series. This is actually 2 games in one: One world is the game of godly conflict for those who've dreamed secretly of divine power. Each player is a god who must contend with a pretentious challenger. Your "children" wage the struggle in their aspects of Blade, Stone, and Fog. Over the Singing Grasses, Runelines...
The expansion for Anno 1800 - The Board Game advances industrialization and offers new possibilities and combo moves. Innovation cards and gears increase efficiency, airships promote trade, expansion and influence, patents protect your own industries, and new contract cards open up entirely new strategies. The expansion includes a solo mode and is only...
Each player takes the role as a genealogist and your mission is to identify as many relatives as possible in 10 different families. You compete with limited resources and can build on your opponents' success or use their unused resources. Whoever has the most points when the last subscription appears wins. The game came with a 16-day free trial (worth...
Antietam 1862 is Volume I in Worthington Publishings new Civil War Brigade Battle Series. Designed to be a series where you can fight a battle in an evening. Antietam 1862 allows gamers to refight the pivotal battle in Maryland that was the bloodiest day in American history. More than 22,000 were killed, wounded, or missing. Outnumbered at over 2 to 1, can...
Antietam: Burnished Rows of Steel is a Tactical level board-wargame of the bloodiest single-day battle in the American Civil War. Game turns are sequential, with each player moving, firing artillery, and then having two rounds of combat, each in turn. Also provided are rules for solitaire play. Victory is determined by victory points earned by the Union...
"Antietam Campaign" is a Grand Tactical hex-and-counter wargame for 2 players. With less than six pages of rules, it is very adept in it role as an introduction to gaming the American Civil War. The developer’s notes indicate that it is a modified installment of the Blue & Gray (SPI) system. The games comes with three scenarios, from nine to thirteen turns...
Blue & Gray: Four Civil War Battles is a Tactical level board-wargame where players maneuver colorful card board counters on three color maps of the actual battle sites. A hexagonal grid superimposed upon each map regulates the deployment, movement, and battle engagement of each unit. The colorful counters represent the infantry, cavalry, and artillery...
Conflicts in American History: The Civil War - Module 1 is a SPI published soapbox size wargame consisting of 9 copies of Antietam and 9 copies of Cemetery Hill both wargames from their Blue & Gray series. There is an additional teachers instruction booklet, 2 historical briefings booklets, two test questions booklets and one Bulletin board poster to...
John Theissen’s streamlined approach to operational warfare in the nineteenth century in games such as Hood’s Last Gamble and Campaign of Nations has won him a number of admirers. Now he turns his attention to the last war of the Roman Republic, to the marching of Legions and the sailing of fleets, to the rise of Augustus and the fall of Marc Antony and...
ANVIL-DRAGOON is a regimental/brigade level simulation of the invasion of Southern France in August 1944. One player represents the German forces employed in this area and maneuvers unit counters which represent the German forces which were or which could have been involved in this campaign. The other player represents the allied commander, and maneuvers...
Anzio / Cassino is the first pair of games in Mike Rinella's Battle Command Series with Worthington Games. The Battle Command Series are quick playing games with large 7/8" counters, a double sided map board, rules, and dice. Each battle has 4 pages of rules. Units are rated for their strength and movement, as well an endurance rating that reflect how much...