Soldat is a set of rules for simulating squad level infantry combat during the early and mid Twentieth Century. The rules concentrate on the World Wars, but can also be used for Korea, Indochina and the early Arab-Israeli wars. Unlike the great majority of wargame rules for this period, Soldat concentrates on the role of the infantryman. Combat in both...
The blue army (50 infantry and 12 cavalry) are positioned on 62 spaces near the mill, while the red army occupies 62 spaces near the farm on the other side of the river. Movement in any direction is 6 spaces for the infantry or 10 spaces for the cavalry per turn. The player has to decide if he moves his infantry or cavalry. The players try to take enemy...
"Soldier King is a game for two to four players covering the war of succession in a leaderless empire. Each player controls one army and must struggle through diplomacy and conquest to capture a majority of the Imperial electoral cities, thus assuring his election as Emperor." "Movement of armies is from point to point along roads and waterways, thus...
"Soldiers in Postmen's Uniforms" is a skirmish-level solitaire wargame that takes place in the Free City of Danzig on the first day of the Second World War. Danzig (present-day Gdańsk) came into being in 1920, in accordance with the 1919 Treaty of Versailles. Over the next two decades the city became a flash-point in Polish-German relations, which...
Soldiers of God is a miniatures wargame about the crusades to the Holy Land: it always pits a Crusader army against a Saracen one. The core of the game is in the action cards, the play of one allows the left, centre, or right of the army to carry out the action of the card, such as advancing or shooting. At the start of the game, each player choses three...
Soldiers of Rome is a full battle game, utilizing units of between 8-20 models (cavalry is 4-8 models), in either small fast moving Raids, Field Battles (the standard line-up and fight) or Siege Assaults (one sides gets a fortress to defend, the other attacks it). It is card-driven, using an action card deck (which will come with the rulebook), to give...
Soldiers of the Queen is actually two separate Colonial battle games that use the same game system: Isandhlwana, 1879 and Omdurman, 1898. The game was originally published in Strategy & Tactics magazine (#95). The game includes an 18"X22" backprinted mapsheet (one side for each battle), a 16 page rulebook, 200 counters, and player aid charts and tables. In...
[From the inside cover] These rules are the product of extensive research into the colonial battles of 1879-1900, and into the battles of the Great (Boer) trek. We have been playtesting for over a year and find that these rules fulfill our design parameters i.e. realistic, fast and fun. We have tried to make them as simple and as easy to learn as possible...
(from the designer:) Soldiers of the Rising Sun (SRS) is a simulation of warfare in the Pacific Theatre of Operations during World War Two. Each Turn represents part of a day. Each military unit represents a company or platoon. Each section of track is one to three kilometers in length. This is a counter and map simulation using a point-to-point movement...
Sole Tunnels is a semi-abstract game for 1 player who takes on the role of a light infantry company commander attempting to clear a small complex of tunnels underneath a dense urban area. The player must make decisions and manage Enablers, the array of skilled troops and machinery that exist to support and augment the power of the main Maneuver Units in...
Livret - Jeu défi Nº4 Rules in French only . Book with historical events presentation (15 pages) plus 3 pages with orders of battle plus 4 pages of rules . Game is played in 17 turns . The first two represent 2 hours of real time and the other 15 only one hour each . Game includes a big folding mapboard representing the battlefield and 81 die-cut counters...