From the Rules: All Time Championship Soccer lets you can relive the excitement, passion, glory and defeat of taking a national team through the World Cup. Choose from 64 national teams, representing that country’s best team ever to play in the World Cup. Each team is statistically generated to match its performance in the World Cup. Attempts, shots on...
Allah Akbar presents a set of rules for handling a miniatures campaign covering the First Crusade. As the introduction puts it: "Now you command those armies once again in this exciting stratigic (sic) game of the First Crusade. If you have never played a strategic game before, it is the same as a board wargame except that all battles are fought out in...
Allenby's and Lawrence's Desert Wars is a fast, playable, intense Operational level micro-wargame about the 2 wars against the Turks in Palestine and Western Syria waged by the British and by the Arabs. The British wanted the Turks out of Palestine and the Levant to replace them with British and French control, while the Arabs and TE Lawrence were fighting...
Allenby's Blitzkrieg is a 2 player Operational level board-wargame on the last great horse cavalry campaign in history. The game covers the first 48 hours of the offensive launched by General Edmund Allenby's army on the 19th September 1918 in northern Palestine (now Israel). The battle commenced just before dawn on the 19th after a brilliant deception...
Allenby's Gamble (# 117-1), covers the start of the Southern Palestinian Offensive of November 1917. The EEF, having failed taking Gaza twice, replaced their Commander whom brought a new approach to the matter. Allenby's strategical objective was the defeat of the Ottoman army in Southern Palestine, decisive enough to ensure Ottoman reinforcements being...
Allerheim 1645 (also known as Second Nördlingen) is the second Thirty Years War DTP (after Nördlingen 1634) privately released by designer Ben Hull. Part of the Musket & Pike Battle system, this release ended up being polished and published by GMT in Under the Lily Banners (see that title for more specific game and system information). Large (32 x 20)...
Designed by professional graphic designer, illustrator, and game designer, Shaun D. McMillan, ALLIANCE can be played by as few as 3 players or as many as 100. Easily expandable, it can be played with small groups, entire classrooms, or large combined groups. Players work together to lead their nation-teams towards peace using economic strategies, defensive...
You're on the Autobahn and want to go as fast as possible, but it's packed and the trucks are performing their usual "Elefantenrennen".* Finally there is an extra lane, allowing you to overtake one vehicle after another — only to be photographed in a speed trap... In Alltagswahn Autobahn, you are the best driver when you pass more cars on the Autobahn than...
The original SPI set is a quad game, containing four battles: Alma Tchernaya River Balaclava Inkerman The Decision Games version published in Strategy & Tactics magazine #201 (Jan/Feb 2000) contained only: Alma Tchernaya River Crimean War is a tactical level game on the battles that were fought on the Crimean Peninsula in the mid-1800's. Units are...
In April 1810, Napoléon entrusted to Masséna, the hero of Aspern and Wagram, the mission of driving Wellington out of Portugal. The northerly route was chosen for the invasion, passing through Ciudad Rodrigo and Almeida. The French offensive began at the end of June. On 24 July, Marshal Ney with the advance guard defeated General Craufurd under the walls...
How can we live in the same basket as the serpent? - Andalusian poet Ibn al-Gassal on the fall of Toledo Al-Andalus, 1085. The western jewel of Islam had broken into pieces. The petty Taifa emirs who inherited the once-mighty Caliphate squabbled and fought, then paid the Christian lords Parias in gold to avoid fighting at all. Alfonso VI, Christian king...