Saipan was a critical objective in the US Navy's "island hopping" campaign in the Pacific; its two airfields were suitable for heavy bombers. Hence three US divisions were scheduled to invade Saipan on 15 June 1944, supported by nearly two-dozen battleships that had begun a bombardment two days before. More than 30,000 fanatic Japanese were entrenched on...
Saipan & Tinian, Island War Series - Volume I by Michael Taylor Saipan is a simulation of the American invasion and capture of Saipan in the summer of 1944. Part of Admiral Nimitz's Operation Granite II, the seizure of the Marianas was divided into two parts, the Northern Troops Landing Force (NTLF) and the Southern Troops Landing Force (STLF). Saipan and...
Saladin is the first game of the series "En Ordre de Bataille" which will present for each volume a legendary medieval leader and two battles in which he has shown himself. When the game meets History: Saladin is a game intended to recreate the famous battles of Hattin and Arsuf where Saladin was opposed to the crusaders troops of Guy de Lusignan and then...
Publisher's description: Salamanca: Marmont vs Wellington covers the turning point of the 1812 campaign on the Spanish Peninsula, where Wellington showed he was not just a skilled defender, but could also deliver a decisive attack. It uses the Napoleon's Later Campaigns system, for a fast, low to moderate complexity, brigade-level game of Napoleonic...
Salamaua '42 is a solitaire simulation of the Australian commando raid of 29 June 1942 on the north coast of New Guinea. The Australians must cause as much damage to the Japanese defenders while minimising their own casualties. The action is regulated by a series of tables and the level of success is determined by the amount of risk the commandos are...
From the back of the rulebook: With these rules you can take command of the fleets of antiquity with oared galleys roaming the Mediterranean, maintaining control of your Empire and keeping the Pirates in check. In those days warfare was up close and personal. The wars between Greece and Persia, Rome and Carthage, The Roman Civilk War, all are covered. You...
The year is 1692. In an atmosphere of pessimism and charged paranoia, the citizens of Salem are at the mercy of demons – not demons of the soul, but demons of the mind. What began as a devout Puritan community devolved in a matter of months into a people torn apart by fear, lies, and fanatical orthodoxy. The residents of Salem quickly discovered that they...
Salōn, a game of Tables & Chairs, is a points-based pattern-forming abstract strategy game about being in Chairs playing Games at Tables, making points by forming metaphorical “Conversations” around the Game being played. It's meta, but really. Smarter than Checkers, but dumber than Chess, and just a bit like Gō, Salōn refines the simplest elements from...
You're standing lookout on the deck of the Union warship USS Cumberland anchored in Hampton Roads. The cold morning air bites through your coat. Through the fog laying over the bay you see a shape moving, you take it as nothing, seeing things from a late watch. You take a swig of coffee from your canteen to clear your head. Suddenly you see the shape move...