Using the same movement rules of standard Road Cycling Tour, this version provides a simplified set of track segments while also applying an advanced rule that is an optional variation in the standard game. This means each player’s cumulative selection for the special movement category (energy bursts for breakaway and sprint actions) must fit within a...
The Road to Dien Bien Phu is a two player military simulation of the First Indochina War; the struggle between the French Union who sought to retain Indochina within its influence and the Vietnamese Communists (the Vietminh) who wished to be independent of French control. The game portrays all of Northern Vietnam and Laos from the end of 1950 to the end of...
Road to Independence: The American Revolution, 1775-1783 is the first in a series of games simulating important conflicts in American history in a casual yet historically based manner. In this game, two players take the sides of the British and the Americans, vying for control over the Thirteen Colonies. Road to Independence not only includes the Eastern...
Subtitled: Samurai Skirmish Rules, 1100-1620 This is a 32-page rulebook for skirmish warfare (one figure = one warrior) for late Medieval Japan. The book has nice black and white drawings, rules for movement, different classes of fighters, melee and missile combat, mounted combat, and even includes movement charts for limiting the turn radius of mounted...
The Road to St Die is a company/battalion level simulation of those battles in October 1944. Players control the various German and American forces which took part. The American player must coordinate their three divisions to penetrate the front lines of the Germans and drive towards St. Die. The German player must coordinate their forces to slow the...
This is a simulation of the post-Normandy campaigns from September 1st, 1944 to April 1945 on the West front. The game covers the initial attempts by the Allies to maintain the pace of their advance in the face of a rapidly deteriorating logistical situation, the German recovery culminating in the Battle of the Bulge, and the final Allied drive across the...
Volume XI of the Series: Great Campaigns of the American Civil War (Avalon Hill/MMP) (GCACW) series, Roads to Gettysburg II: Lee Strikes North covers some of the most famous campaigns of the Civil War in a single module that represents the largest collection of content ever produced for the award-winning Great Campaigns of the American Civil War (GCACW)...
Robert at Bannockburn is a simulation of the battle between the Scottish and English armies on 24 June 1314, during Scotland's war of independence. The Battle of Bannockburn was of great importance as the Scottish victory there brought an end to English military domination of the Scottish lowlands, and secured King Robert Bruce's claim to the throne of...
Roberto's take on the Sport of Kings - Horse Racing - is a simple, statistically based sports simulation allowing gamers to replay historical Flat, Jump, Steeplechase, and Harness races from 1900 into the 21st century. Horses are classes A through H and may also have a set of asterisks indicating their chances of winning close races. The races are run over...
In this game you will: - Bid in the markets, against the other players for those crucial contracts. - Develop different technologies to produce more valuable robots. - Upgrade or add to your production, increasing production capacity. - Make the tricky decision to invest in new offices to exploit new markets around the world. - Hire Sales Representatives...
Enter the Cyberspace Visit Cyburbia, the largest city in virtual space. The city where Robots, AI and computer programs will become reality. Join your Robot and ready your program cards to compete in the Grand Arena for the ultimate cyber-trophy and become the Robogram Champion! Robogram is a unique customizable card game designed to teach about...