Rifle & Saber is a tactical (company level) simulation of warfare in "the age of the rifle," roughly from 1850 to 1900. The period was marked by a tremendous increase in the firepower of infantry units which far outstripped advances in tactics. The game simulates battles or portions of battles from some of the most significant wars of this period....
Rifle Wars is a rule system designed to help recreate the large battles of the American Civil War on the tabletop, using miniatures to represent the units. It is not a complete, ready-to-play package with army lists and scenarios; it is a grand-tactical level combat resolution system for those gamers who enjoy researching orders of battle and historical...
Rifled Empires is a wargame for those megalomaniacs who want to refight the biggest battles of the nineteenth century – now Solferino, Gettysburg and Mukden are all within your grasp! The author’s group have played battles of up to 12 divisions in 2 hours. The game’s activation system is simple but pushes decisions on players in every round, providing...
Rifles, Railroads and Rebellions is based upon C’est la Guerre: Fast Play Wargame for the Age of Muskets. This system was designed to provide a fast yet satisfying game play, not necessarily a “realistic” simulation of battle recreation. Bases or ‘Units’ in the game do not represent a certain number of men or artillery pieces but are abstract...
A tabletop space combat game played with customizable spaceship models called RIGs. The Guild of RIG Pilots has openings for new members and has posted a challenge to all pilots with a RIG. Pilots are to battle each other in order to earn a place in their ranks. You are one of these pilots! - Pilots battle it out by drawing from constructed decks and...
The Rigelian Wars 2146-3705 represents the series of wars fought between the expanding Rigelian Empire and the collapsing Altair-Mizar Dynasty. The game consists of a series of "mini-games" which are referred to as "wars". Each of these consists of an indefinite number of turns. Separating the wars are special "peace periods" during which construction of...
Right Cruel and Fell is a wargame for field battles in the Hundred Years War (1337-1453). It covers closely-related conflicts, such as the War of Breton Succession, the Castilian Civil War, or the Anglo-Scottish wars of the same time. The system is specific to time and place, although supplements expand the scope to include the War of the Roses, Italy...
Right Fierce & Terrible simulates the battle in 1340 between English King Edward III and a French fleet assembled to carry King Philip VI’s invasion across the English Channel. It was the first major battle of the Hundred Years War, and although it was a naval encounter – the English fleet attacked their French adversaries in the estuary before Bruges – it...
Ring of Fire: The Fourth Battle for Kharkov, August 1943 is an operational simulation of the fourth battle for Kharkov, which took place over the two week period of August 3 to August 16, 1943. Three Russian Army Fronts, attempting to retake the city of Kharkov, are on the offensive, driving against dug-in German forces to try to take as much of the map as...
Rink Ratz: The Hockey Card Game provides an authentic hockey experience in card game. In the game, players play cards onto a common play pile, attempting to create shots and score goals. Play starts at the Rookie level and progresses through the Junior and Pro levels as special cards are added. These special cards introduce other elements of hockey, such...
RINKSIDE HOCKEY by FTP Sports Games is a full stats-based simulation of the fast-paced game of hockey. The game engine is designed around a hockey player's ability to make the plays that will determine the outcome of each game. Hockey players are rated individually on such traits as goal scoring, passing, defense, checking, and several others. Goalies are...