A beautiful game of Heroic Greece, which combines war with economics, godly intervention, oracles and dynastic diplomacy. Sacrificing to the gods or consulting the Oracle can help or hinder you in war or trade. Your nation has a ruling dynasty, and if you have daughters and sons to marry, the more power to you. One can even mount a raid on another player...
Raiders of the Deep: U-boats of the Great War, 1914-18 is a new game inspired by Gregory Smith's The Hunters: German U-Boats at War, 1939-43 that places the player in command of a German U-boat during WWI. Completely re-written rules and reworked charts simulate all the major aspects of the First U-boat War, while all-new artwork immerses the player in the...
Rail Baron Rivals is a game where you and a rival baron are competing to have the most cash after 12 years of development in the golden age of railroading in the U.S. Northeast. Each year is represented by a turn in which you will roll 5 special dice that are used by one or more railroads to build track, expand cities and improve infrastructure. You may...
Add ingredients to the communal cauldron, keep a close eye on the others, and choose the perfect moment to declare the recipe complete. Are these truly the right ingredients… or has someone introduced an act of sabotage? Every stir could lead to victory—or to a spectacular explosion with bizarre consequences. A competitive game of alchemical deduction and...
Raketny Kreyser: Tactical Naval Combat, 1975-1999, is a game simulation of tactical naval warfare as it might occur in the late 1970's thru the 1990's. The naval and/or naval air forces of the U.S., the U.S.S.R., the U.K., the P.R.C., Canada, Turkey, Greece, Norway, Denmark, Sweden, W.Germany, E.Germany, Poland, Finland, Iraq, Iran, N.Korea, S.Korea...
This game is a simulation of car rallying. It simulates both timed and checkpoint rally conditions. There is a card draft at the beginning of the game, where players select their car's characteristics from those that are still available. This game is pure skill. Routes must be chosen carefully to arrive at the checkpoints on time. Not to early, not too...
Rally Round The Flag is a fast paced easy to understand game system for use in the time of The American Civil War 1861 to 1865. Scott Monsour has captured the historical flavor of one of America's bloodiest conflicts and in doing so has created a truly unique game system for use with miniatures (both 15 mm and 25 mm scales). This book supplies the gamer...
In the racing game Rallyman, before you can start the race, you need to create your rally track by connecting the sides of 1-4 double-sided boards, with one side of each board featuring asphalt and the other side snow. The movement system is simple: Each die rolled, you advance one space. So you have five dice for each of the speeds and two of "gas" to...
Experience new game play on dirt, asphalt, snow, and combination stages! Rallyman: Dirt, produced in an edition of 1,500 copies, adds new terrain to the Rallyman basic game and requires the basic game to play. Dirt rallies are characterized by sliding, double down shifting, track sweeping, river crossings, and new tire choices – soft tires and gravel tires...
4 Sisu cards have been included as goodie in Plato magazine #44 (march 2012). “Sisu” is a Finnish word to describe the fighting spirit of a Finnish driver. Each player has a Sisu card he can play once per rally to cancel a loss of control. Discard the Sisu card and make your move without taking into account /!\ symbols. The Sisu card cannot be used to...