AirWar 1940 is the latest in our series of fun, fast play air warfare rules that cover the spirit of air combat whilst being a set that would be good for a newcomer to aerial wargaming, or for a more experienced “old hand” who wants a simple yet enjoyable set of rules to introduce new players. After a couple of games reference to the rule book will become...
From the freely downloadable PDF: AirWar: C21 Lite is a cut down version of the second edition of AirWar: C21, our popular fast play, “entry level” set of rules for dogfights set in the years after WW2, and for near future SF games. The rules use a quasi 3D manoeuvre system, whereby the action is fought out in 2D, but with some representation of 3D air...
Goal: Be the first scoring 3 (10) times (soccer) - 2 players (or 2 teams) Content: park (optional), 2 goals, 2 x 3 pieces, 1 ball, 2 x 2 sticks with integrated magnet 1. Draw starter by lot 2. Place your 3 pieces on the board (only one in the area of the goal) 3. Try to move your (magnetic) pieces with your stick - beneath the table - hitting the ball into...
Rules for 15mm figures portraying "warlord-level battles" from the fifties through the eighties. Players create their own third-world nation--there's a random generator for creating your country's flag and name--buy units for it, and send it off to fight. A later supplement adds more political complexity--rather than a warlord nation, you can play a...
Alala was a war cry used by the ancient Greeks. These rules are designed for recreating battles between the Greek city states during the Peloponnesian and Boeotian wars of the fifth-fourth centuries BC. They do not take into account the more varied troop-types of the Persian Wars or later Hellenistic period. Game Concept Games played with these rules are...
Alam Halfa is an operational level simulation of the World War 2 battle between Axis and Allied forces around El Alamein in Egypt, conducted during the period of the 31st August to the 5th September 1942. Axis Field Marshall Erwin Rommel launched his attack against the Allied forces comprising the British 8th Army, in what was to become the last major...
An SDC 'Bonus Game' within Conflict Magazine #7. "Although the Alamo has been enshrined in American history, it is a subject that is as suitable for a wargame as the 1940 invasion of Denmark, or the 1945 Battle of Berlin. However, such one-sided episodes CAN be translated to the game board..." One 17" x 22" mustard yellow map containing the Alamo (divided...
"183 grim-faced Texans volunteer for certain death to delay and decimate a besieging force of 2,000 highly trained Mexican regular infantry under the command of the ferocious Santa Anna." A fun fast paced game. What could be better, Travis, Crockett, Bowie and their fellow Texans vs. a horde of Mexicans. As the Texans you know you are going to be wiped...
Can you defend the Alamo against the overwhelming Mexican forces? Use your Crockett cards wisely to defeat the attackers! Hold the Alamo and become a hero of the Mexican war. Background: (February 23 – March 6, 1836) The Battle of the Alamo. This was a pivotal event in the Texas Revolution. Mexican troops under President General Antonio López de Santa Anna...
Alamo 1836 is a solitaire wargame (but it can eventually be played by two), published in Vae Victis #97 (February 2011), about the key episode of the thirteen days siege of the fort. The A4 map is divided into areas. The game includes a sheet of 80 counters. Each texan counter represent 10 soldiers or 1 cannon. Each mexican counter represent 80 soldier or...
In 1836, Americans, who since the early 1800s had been migrating and settling in the Mexican territory of Texas, along with the Mexican locals (Tejanos), were attempting to establish an independent republic. Seized early in the revolt against Mexican authority by these Texians (as these American-led revolutionaries were called), the Alamo Mission in San...
The Alamo Remembered társasjáték 16000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
This is a set of minimalistic rules - brief enough to fit on a ruler, whence the name - for refighting the Alamo, aimed at convention play. It is an updated version of a 1980s original. The Mexicans try and seize the place while minimizing their losses; the Texians try to sell themselves dearly enough to turn the Mexicans' inevitable victory into a Pyrrhic...