Offshore simulates one of the world's great ocean yacht races - the AWA Sydney - Hobart Bluewater Classic. Using charts, dice, instruments, cards and calculator, each player tries to get his or her yacht to Hobart first. This game has a combination of skill and luck. And just like the real Sydney Hobart there is a line honours winner - the first boat to...
OGRE and its sequel G.E.V. are tactical ground combat games set in the not-so-distant future. In 2085 A.D., armored warfare continues - faster and deadlier than ever. Hovercraft, tanks and infantry slug it out with tactical nuclear devices. But the most feared weapon of all needs no human guidance. It's a giant cybernetic tank called the OGRE. The basic...
This game includes both OGRE and its sequel G.E.V., tactical ground combat games set in the not-so-distant future. In 2085 A.D., armored warfare continues - faster and deadlier than ever. Hovercraft, tanks and infantry slug it out with tactical nuclear devices. But the most feared weapon of all needs no human guidance. It's a giant cybernetic tank called...
"The Untold Battles of the Last War: Lots of Ogre adventure, at a bargain price. This book includes seven complete scenarios, requiring only the basic map from Ogre/G.E.V. or Deluxe Ogre, and usable with both the original boardgame and miniatures!" This scenario book includes seven scenarios for Ogre submitted by various people for the Steve Jackson...
"The G.E.V. and Shockwave supplement you've been waiting for: battle-ready replacements for scuffed-up counters and crumpled maps, along with four multi-map scenarios! New rules include towing options, random Ogre damage, and the variant Ogres previously only available in The Ogre Book. Fight to recover crippled Ogres on The Day After, deliver a crippling...
"Battlefields is a set of four new "geomorphic" maps designed to connect to the G.E.V. and Shockwave maps . . . making it possible to create maps over 2' by 3'! You also get rules and counters for: Engineers - Build bridges and other structures . . . or blow them up; Revetments - Prepare defensive positions to increase the survivability of your force;...
Rules for use with OGRE and G.E.V. miniatures adapting the hex-and-counter mechanics for table-top (hexless) use with OGRE Miniatures. A gratis slimmed down version (Ogre Miniatures Lite) is available from the publisher's web site. Also, a free supplement (Ogre Miniatures Update) is available on W23 (SJGames's online store). The 1992 hard copy edition has...
From the rulebook: Students participate in OH MY DEER as wildlife managers. They are placed in charge of the management of a deer herd and must make the decisions that affect the size of the population and fate of individuals in the herd. Through participation and discussion, students achieve an intuitive understanding of some of the fundamental areas of...
“Oh No, There Goes Tokyo!” is a multi-player combat game in which each of 2-4 players controls a segment of Tokyo under attack by the dreaded Godran, Self-Appointed Emperor of Monsters. Players must protect their areas from the rampaging monster by deploying units of the national guard while at the same time evacuating tasty populace units. As key...
The 5th century BC is the golden age of ancient naval warfare. It is the age of the Persian and Peloponnesian wars, of Salamis and the Arginusae, of Temistocles and Phormio, when triremes ruled the Mediterranean. Oi navarcoi! is a wargame ruleset to play fleet battles during that time. The trireme was a long and thin unstable platform, with ram as the main...
From the manual: Oil Barons is a unique game for one to eight players which combines the advantages of board play with the speed and ease of a computer game. The computer does all of the bookkeeping, and running of the game. The players, freed from work, have the time to make decisions, develop strategies, and concentrate on winning. Oil Barons recreates...