Afrika Army Korps covers part of the battle for North Africa using the DAMOS rule-set and provides a solid way to experience the game under conditions radically changed from the Barbarossa series. Without having to worry about bogs, swamps and unreliable steppe, the desert becomes a tankers paradise. Exclusive rules for movement, sea transport, logistics...
Afrika Army Korps II: Torch covers part of the battle for North Africa using the DAMOS rule-set and provides a solid way to experience the game under conditions radically changed from the Barbarossa series. Without having to worry about bogs, swamps and unreliable steppe, the desert becomes a tankers paradise. Exclusive rules for movement, sea transport...
Afrika Army Korps III: Tunisia covers part of the battle for North Africa using the DAMOS rule-set and provides a solid way to experience the game under conditions radically changed from the Barbarossa series. Without having to worry about bogs, swamps and unreliable steppe, the desert becomes a tankers paradise. Exclusive rules for movement, sea...
Afrika: The Northern African Campaign, 1940-1942, is a simulation game covering the North African Campaign from September, 1940 through December, 1942. In late 1940, the Italian Army invaded Egypt beginning the famous North African Campaign of World War II. After a short withdrawal, the Commonwealth forces counterattacked and all but threw the Italians...
Afrika Korps is an easy and fun historical game of Rommel’s battles with the English in North Africa during WW2. One of the early Avalon Hill beginner war games. —user summary Ever since men began making weapons they have used them to create legends: in early 1941, when his conquest of Europe was embarrassed by the rout of his Italian allies in Africa...
Afrika II is a fast-paced game of mobile warfare at the operational level, covering the campaign in North Africa from 1940 until 1942. The heart of the game is the supply system, which highlights the logistical aspect of desert warfare. Afrika II is a reprint of Afrika: The North African Campaign, 1940-1942, the second game in the award wining Standard...
After The End approaches humankind status after a world apocalypse and more specifically, the fight for survival in a hostile environment (Hostile environment=Toxic atmosphere) where everyone wants the same for their people. Each player will fight first against the game in order to survive, and then against the other players to become the one who takes...
After the Last Sky simulates the first Palestinian Intifada, from 1987-1993. The game system is a custom implementation of the classic Card Driven Game (CDG) mechanism combined with new mechanisms that simulate civil unrest on a strategic scale. In the game 2 players simulate the First Palestinian Intifada. One side is the Unified National Leadership of...
AFTERSHOCK: A Humanitarian Crisis Game is a boardgame that explores the interagency cooperation needed to address the emergency and early recovery phase of a complex humanitarian crisis. It is intended both for hobby play and for use in professional education about humanitarian assistance and disaster relief. The game is set in the fictional country of...
Description from the designer: Gender Dimensions of Humanitarian Assistance/Disaster Relief is the first expansion set for AFTERSHOCK: A Humanitarian Crisis Game. It requires the basic game to be played. Based on ideas suggested by subject matter experts, this expansion explores the ways in which gender shapes humanitarian needs and disaster response. It...