This is one of the statistics-based sports simulation games of Lambourne's. It is a replay simulation of English domestic one-day cricket (Refuge Assurance League, Benson & Hedges Cup, National West Bank Trophy). In these leagues play is limited to 40 overs (hence the name) to make sure that the game can be finished in one day, which is in contrast to...
The Spanish Bull is so remarkable for spirit, that unless the Matador strikes him Dead at the first blow, the Bull is sure to destroy him. (Barrettes Travels) Fight the entire war in the Peninsula 1808-14 using the well established game system; Limits of Glory. For the first time up to 4-Players compete for victory with only one winner. Choose a side...
This is a game detailing the Persian Gulf War fought in the early 1990's. Many of the mechanics are similar to that of one of TSR's other wargames (Red Storm Rising) so players of that game can rather easily go to this game. Two versions of this game are played. With less than 5 players, the game is a "Basic Game" where military might is what wins the...
Allows players to recreate large fleet actions within 3 to 4 hours. Covers all major and minor powers of the period with various rules to cover fire ships, transports, blockades and much more. Line of Battle: Fleet Level battles in the Age of Nelson 1760-1820 includes scenarios and Campaign integration rules with Corps Command Campaigns 8.5x11, Naval rules...
"Line Out" is a replay simulation of Rugby Union. Teams are rated for Attack and Defence plus their ability in set scrums, rucks, loose mauls and line outs. The game recreates the 'highlights' [potentially dangerous attacks] of a match based on the attach / defence ratings of the teams. When either team's Attack number is rolled a simple procedure...
Each coach has a team consisting of 23 players of differing ability ratings. At the start, each coach secretly assigns each of his players to an offensive or defensive position which he will play throughout the game. Position assignments are revealed simultaneously and cannot be changed. On a play from the line of scrimmage, the coach on offense secretly...
America's last Vietnam Battle - Linebacker II - the historic B-52 attacks against North Vietnam that brought (temporary) peace and got the American POWs home. A fascinating air campaign simulation! 134 minis including aircraft, SAMs, AAA - 22x34 campaign map - mission planning, event cards, attack wave layouts, SAM engagement board, airbase cards...
"Lines of Fire: The Boardgame" is the hard-copy version of the "Lines of Fire" game for tablets. It shares identical rules and artwork of the original application, but is designed to meet preferences of the traditional, cardboard gamers. The game is a fresh design reflecting the tactical WW2 combat in Western Front. The typical scenario-based approach has...
(Line One) - Not to be confused with Stefan Dorra’s Linie 1, or Streetcar (Goldsieber). This was published as a promotional game by the "Aachener Straßenbahn und Energieversorgungs-AG" - the category "trains" is misleading, as the game circles around bus lines (the streetcar era is long gone in Aachen/Aix-la-Chapelle). The players have to acquire bus lines...
"The Lion of Khartoum: Gordon's Last Stand" , designed by Jacques Rabier, is a solitaire, card-driven board wargame of strategy and resource management about the siege of Khartoum from February 1884 to January 1885. The player assumes the role of Major-General Charles “Chinese” Gordon, Governor and self-appointed defender of Khartoum, besieged by the...
Includes twelve [12] additional Event cards, two [2] new rules, and one [1] additional scenario. Event Cards: Card No. 21 A small group of Ansars successfully infiltrates the City, causing mayhem Card No. 22 There is growing tension between Sudanese and Egyptian troops Card No. 23 Your heavy Guns fire back at enemy artillery Card No. 24 You refuse the...
Publisher's ad copy: "This game from designer Arrigo Velicogna recreates the Malayan Campaign in WWII. A motley assortment of Indians, Australians, and Brits are trying to hold Singapore and Malaya against the Imperial Japanese war machine. Clever fatigue rules simulate the mounting exhaustion and dread. Nuanced air rules-- that's right, baby!, Air...