"Leningrad: The Advance of Army Group North, Summer 1941", is a wargame that re-creates one of the most crucial campaigns of the Second World War - the drive by German forces to capture the Baltic seaport of Leningrad and trap the Soviet fleet. An easy-to-learn rules format allows players to get right into the action: based on the award-winning...
A division to army level game having a map from Pskov up to Leningrad (but not Finland or Finns) and east over to strategic Tichvin. 20mis/32kms per hex, 11 10-day turns. Terrain is simplified: it was all bad up there, off the roads. :) Game system uses Disruption and Entrenchable (flip-side) infantry/rifle units, to simulate momentum of advance and/or...
The Battle of Lenino took place on 12 and 13 October, 1943, north of the village of Lenino in Byelorussia. The engagement was a part of the Soviet Spas-Demensk offensive operation which was launched in order to clear the eastern bank of the Dnieper River of German forces and break through the Panther-Wotan line of German defences. It was one of the first...
Leonidas To Marcus Aurelius - 500BC to 200AD - Classical Combat in the Old World These are my rules for big battle combat in the classical period. As per all my rules they are designed to be able to field large numbers of units but still be very fast to play; also they must be fun; lastly they have to have at least a "feel" of the period they are set in....
The game of tank combat in the future war. In case you don't know, this game is not a sequel. A Leopard II is a type of German tank (for all you non-grognards). This game uses hidden movement and several maps of the same terrain on two different scales. (Blurb from the sticker on the American box from the importer:) LEOPARD II is a tactical tank game using...
The table is used as a game board. Both parties begin with their 15 ships on opposite sides on the table (harbors) and try to reach the enemy harbor to land troops. The ships may shell and sink each other. Movement is 4 movement units per turn, while shelling is 6 shots per turn. Shelling is done by snipping plastic discs from the felt pads on the ships....
Leros - The Island Prize, is game 8 of the Tactical Combat Series (TCS). "In the fall of 1943, Churchill tried to induce Turkey to participate actively as an ally against Germany. British forces landed on several of the Dodecanese Islands (Italian possessions in the Eastern Aegean), including Kos and Leros. Hitler, fearing air strikes on the Ploesti oil...
Les Aigles is a French Napoleonic miniature game set at the battalion level. The rules are pretty standard for a Napoleonic miniature game of the era: semi-simultaneous game sequence, written orders, lots of tactical factors to take into account. The game was published in two version, a boxed set with scenery elements to cut and build, as well as the...
—description from the publisher The Eagles of the Danube March 1809, for months Austria has been arming itself to take its revenge on Austerlitz. The major foreign powers have refused to follow and so Austria must go to war alone. The time is propitious because the Great Army is at the other end of Europe, in Spain, facing a combattive people, and Austria...
1859. This is the story of the other — the nephew, the other French emperor, the other Napoleon for the other Italian campaign. Even if the names and places are similar, the events are quite different. This campaign of 1859 is not the campaign of 1796 or even 1800. The revolutionary tide has passed, and the military movement no longer has the same epic...
Les Cent-Heures de Waterloo: La Campagne de Belgique, 1815 (The Hundred Hours of Waterloo) is an Operational level two-player board-wargame that brings into play Napoleon's dramatic and final campaign in Belgium in June 1815. One player controls the Army of the North (hereafter called the French player) and the other the Anglo-Dutch and Prussian factions...