A mini-expansion for Leaving Earth (a pseudo-historical game about the Space Race) adding support for the planet Mercury. It comes with location cards to allow travel to and from the planet, along with missions to complete on and around Mercury, and component cards to represent samples taken from the surface. This expansion was offered for free to anyone...
Leaving Earth: Stations is an expansion for Leaving Earth that focuses on manned exploration and habitation of the inner Solar System. Replaces many planets and moons, adding local features to explore. Adds space station modules such as habitats and hydroponics. Includes many new missions, including ones for long-term habitation. Adds the Space Shuttle as...
Operation Peace for Galilee Lebanon ‘82 is a simulation of the Israeli invasion of Lebanon in ‘82, an attempt to clear out PLO terrorists and expel elements of the Syrian army from the country. Hoping to establish the pro-Israeli Christians as the legitimate government in Lebanon, the Israelis sent in the IDF, which soon became embroiled in vicious urban...
Lebensraum, The Campaign in the East 1941 - 1945. Lebensraum! is a grand strategic, moderate complexity game of the war between Nazi Germany and Soviet Russia, starting with the German invasion in late June of 1941 through to the final battles to Berlin in 1945. The game focuses on the Army Group level, with players controlling subordinate armies as the...
"Lebensraum: The War For Europe, 1941-1945" is a grand strategic, moderate complexity wargame of the war between Nazi Germany and the Allied Nations, starting with the German invasion of the USSR in late June of 1941, through to the final battles to Berlin in 1945. The game includes both East and West Fronts, and can be played in a number of small (3 to...
Lee at Antietam is a small wargame on the battle that occurred near Sharpsburg on 17 September 1862. This game is intended to serve as an introduction to history gaming for younger players while advanced and optional rules provide an enjoyable game for experienced players. Those who have played our other Civil War games such as Lee at Gettysburg will find...
The March of Killer Angels Lee At Gettysburg July 1st, 1863 is a quick-playing wargame simulation of the first day of the Battle of Gettysburg. The four included scenarios covering the struggle for control of the historic locations such as McPherson's Ridge, Gettysburg, and Cemetery Hill. Lee at Gettysburg is considered an introductory wargame with rules...
Lee at the Crossroads is a brigade level study of the 3 day battle of Gettysburg in early July, 1863. The players are placed in the positions of the leaders of the opposing Armies with leadership and command control systems modeled on the strengths and weaknesses of Civil War era command techniques as well as the influences of the participating individual...
Lee Invades the North: Campaigns Across the Potomac, 1862-63, simulates the 1862 and 1863 invasions of Maryland and Pennsylvania by the Army of Northern Virginia under Robert E. Lee. The game was included in CounterAttack magazine No. 2 (May 1988). Game Scale: Turn: 2 days Hex: 2 miles Units: 300 men / 6 artillery pieces per strength point Game Inventory:...
Lee Moves North covers both of R.E. Lee’s summer offenses (1862 & 1863) at the corps/division level using hidden deployment of units and dummy counters and one week turns. Confederate forces must go on the attack to win while the Union army struggles to protect Washington, DC and Baltimore. The map is very basic and players each have about 20 units each to...
LEE’S INVINCIBLES: VOLUME II focuses on Lee’s 1863 Gettysburg Campaign from Fredericksburg to Harrisburg. As Lee can you do what wasn’t done and defeat the Union army leading to the capture of Washington DC and independence for the Confederacy? As Hooker or Meade can you defeat Lee and drive his army into the Potomac forcing his surrender and ending the...