From the publisher's site: The first in a series of detailed handbooks for ATS players filled with illustrated examples of play and instruction articles. Each issue is about 40 pages. The first issue of ATS WARFIGHTING GUIDE #1 also includes a bonus multi-turreted tank play aid for owners of ADVANCED TOBRUK + a free bonus GOODY.. Articles cover analysis of...
From the Publisher's website: ATS Warfighting Guide #2 contains 52 pages of ATS material aimed at making the ATSer a system expert. Included in the new issue is George Anderson's ATS Robot, a card-based system for playing ANY ATS scenario solo with a random generation of actions by the 'enemy'. The ATS Robot includes a set of over 50 cards (provided on...
Using the Advanced Tobruk System, this installment depicts the efforts of the 250th Infantry "Blue" Division, made up of Spaniards sympathetic to the Nazi cause. Specifically, the scenarios here deal with small-unit actions around the area of the Volkhov River in northwest Russia. From the website... Spanish Blue Division is an Eastern Front-themed...
What started it all is NEW again and then some! Advanced Tobruk, nominated for 'Board Wargame of the Year' is getting its first makeover in over a DOZEN YEARS and things are heating up in the desert ... the war is breathing again outside of Agedabia ... and breathing new life into Erwin Rommel's quest vs. the Desert Rats. Expansions will bring battles...
A new Basic Game to replace the Basic Infantry Game that quickly went out of print. This one feature four scenarios covering action in Normandy involving the 101st Airborne Division. There is a new Basic Game map for this game as well as complete Basic Game rules. Several scenarios have two versions, one for those who only own this game and another that...
A set of "Fast & Furious" ancient miniatures battle rules. Units continue doing whatever they're doing from turn to turn unless successfully ordered to do something else. The game should be compatible with almost any basing scheme. Each figure represents 15 to 20 men, the ground scale is set by the players choosing a length of the "Distance Unit" that...
SPI's Adventure Gaming is an introductory booklet that included three small-format games selected to represent the scope of the SPI product line: The Creatures that Ate New York, Napoleon at Waterloo, and The Tower of Azann. The Creatures that Ate New York is a lightweight takeoff on The Creature that Ate Sheboygan. Up to seven players may play. Each...
This is a turn based, computer-aided, hybrid boardgame. Played by email and 100% computer-moderated, it needs however a Game Master to enter the players moves, manage the correspondence, answer the questions, and so on. Although you can play it with paper and pencil only, the moves are usually entered by the players thanks to a free client program, in...
Adventures with Gun, Sabre & Horse allows you to wargame battles of the late 19th Century in 15mm. This is the first set in the series and contains the basic core game rules as well as two army lists with sample armies. The two army lists with the core rules are: Zulu Impi & British Colonial Army. Future expansions will include advance rules, more units...
Aegean Strike presents a comprehensive and realistic picture of the interplay between ground, air, and naval forces in modern warfare. The highly interactive sequence of play allows players to act and react to the changing battle situation. The integration of combat arms occurs on both the operational and strategic level. Scenarios include a Libyan -...
Design, build, and test a robot. Compete to win in this new card game based on a real life robotics competition! Aerial Assault is based on the real-life robotics competition presented by FIRST. Every year, FIRST (For Inspiration and Recognition of Science and Technology) develops an exciting new game. Teams only have six weeks to design, build, and test a...